Mountain Lion CR: 1 (200XP)
Medium beast, unaligned
Armor Class: 12
Hit Points: 22 (4D10+4)
Speed:
50ft
Skills: Perception +3, and Stealth +6.
Senses: Passive Perception 13.
Keen Smell
The Lion has
Advantage on
Wisdom (
Perception)
Checks that rely on
Smell.
Pack Tactics
The Lion has
Advantage on an
Attack Roll against a creature if at least one of the lion's
Allies is within
5 Feet of the creature and the
Ally isn't
Incapacitated.
Pounce
If the Lion moves at least
20 Feet straight toward a creature and then
Hits with a
Claw Attack on the same
Turn, that target must
Succeed on a
DC 12 Strength Saving Throw or be knocked
Prone. If the target is
Prone, the lion can make one
Bite Attack against it as a
Bonus Action.
Running Leap
With a
10-
Foot Running start, the lion can Long Jump up to
20 Feet.
Actions
Bite
Melee Weapon Attack: +4 To Hit, Reach 5ft, One Target. Hit:
6 (1D8+2) Piercing Damage.
Claw
Melee Weapon Attack: +4 To Hit, Reach 5ft, One Target. Hit:
5 (1D6+2) Slashing Damage.
Comments