Large beast, unaligned
Armor Class: 12
Hit Points: 26 (4D10+4)
Speed:
50ft
Skills: Perception +3, and Stealth +6.
Senses: Passive Peception 13.
Keen Smell
The lion has
Advantage on
Wisdom (
Perception) Checks that rely on smell.
Pack Tactics
The lion has
Advantage on an
Attack Roll against a creature if at least one of the lion's allies is within 5 feet of the creature and the ally isn't incapacitated.
Pounce
If the lion moves at least 20 feet straight toward a creature and then hits it with a
Claw Attack on the same turn, that target must succeed on a
DC 13 Strength Saving Throw or be knocked
Prone. If the target is
Prone, the lion can make one
Bite Attack against it as a
Bonus Action.
Running Leap
With a 10-foot running start, the lion can long jump up to 25 feet.
Actions
Bite
Melee Weapon Attack: +5 To Hit, Reach 5ft, One Target. Hit:
7 (1D8+3) Piercing Damage.
Claw
Melee Weapon Attack: +5 To Hit, Reach 5ft, One Target. Hit:
6 (1D6+3) Slashing Damage.
Suggested Environments
Grassland Plains, and Open Savannah's in Moderate to Hot Weather Regions.
Comments