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Half-Orc

Half-Orc

   
THE WARCHIEF MHURREN ROUSED HIMSELF FROM HIS Sleeping-furs and his women and pulled a short hauberk of heavy steel rings over his thick, well-muscled torso. He usually rose before most of his warriors, since he had a strong streak of Human blood in him, and he found the daylight less bothersome than most of his tribe did. Among the Bloody Skulls, a warrior was judged by his strength, his fierceness, and his wits. Human ancestry was no blemish against a warrior-provided he was every bit as strong, enduring, and bloodthirsty as his full-blooded kin. Half-Orcs who were weaker than their Orc comrades didn't last long among the Bloody Skulls or any other Orc tribe for that matter. But it was often true that a bit of Human blood gave a warrior just the right mix of cunning, ambition, and self-discipline to go far indeed, as Mhurren had. He was master of a tribe that could muster two thousand spears, and the strongest chief in Thar.   -Richard Baker, Swordmage
        Whether united under the leadership of a mighty warlock or having fought to a standstill after years of conflict, Orc and Human tribes form alliances, joining forces into a larger horde to the terror of civilized lands nearby. When these alliances are sealed by marriages, Half-Orcs are born. Some Half-Orcs rise to become proud chiefs of Orc tribes, their Human blood giving them an edge over their full-blooded Orc rivals. Some venture into the world to prove their worth among Humans and other more civilized races. Many of these become adventurers, achieving greatness for their mighty deeds and notoriety for their barbaric customs and savage fury.    

Scarred and Strong

  The Half-Orcs greyish pigmentation, sloping foreheads, jutting jaws, prominent teeth, and towering builds make their Orcish heritage plain for all to see. Half-Orcs stand between 5 and 7 feet tall and usually weigh between 180 and 250lbs. Orcs regard battle scars as tokens of pride and ornamental scars as a thing of beauty. Other Scars, though mark an Orc or Half-Orc as a former slave or a disgraced exile. Any Half-Orc who has lived among or near Orcs has scars, whether they are marks of humiliation or of pride, recounting their past exploits and injuries. Such a Half-Orc living among Humans might display these scars proudly or hide them in shame.    

The Mark of Gruumsh

  Asharak created All Orcs, and his greatest Commander was Gruumsh, who later became the One-Eyed God Gruumsh. Even those Orcs who turn away from Grummsh's worship can't fully escape his influence. The same is true of Half-Orcs, though their Human blood moderates the impact of their Orcish heritage. Some Half-Orcs hear the whispers of Gruumsh in their dreams, calling them to unleash the rage that simmers within them. Others feel Gruumsh's exultation when they join in melee combat and either exult along with him or shiver with fear and loathing. Half-Orcs are not evil by nature, but evil does lurk within them, whether they embrace it or rebel against it. Beyond the rage of Gruumsh, Half-Orcs feel emotion powerfully. Rage doesn't just quicken their pulse, it makes their bodies burn. An insult stings like acid, and sadness saps their strength. But they laugh loudly and heartily, and simple bodily pleasures- feasting, drinking, wrestling, drumming, and wild dancing- fill their hearts with joy. They tend to be short-tempered and sometimes sullen, more inclined to action than contemplation and to fighting than arguing. The most accomplished Half-Orcs are those with enough self-control to get by in a civilized land.    

Tribes And Slums

  Half-Orcs most often live among Orcs. Of the other races, Humans are most likely to accept Half-Orcs, and. and Half-Orcs almost always live in Human lands when not living among Orc tribes. Whether proving themselves among rough barbarian tribes or scrabbling to survive in the slums of larger cities, Half-Orcs get by on their physical might, their endurance, and the sheer determination they inherit from their Human ancestry.  

Half-Orc Racial Traits

 

Ability Score Increases

  Your STRENGTH score increases by +2 and your CONSTITUTION score increases by +1.  

Age

  Half-Orcs mature a little faster than Humans, reaching Adulthood around Age 14. They age noticeably faster and rarely live longer than 75 Years due to their War-Like nature, otherwise they could live to be 150 To 250 Years of Age.  

Alignment

  Half-Orcs inherit a tendency toward Chaos from their Orc parents and are not strongly inclined toward Good. Half-Orcs raised among Orcs and willing to live out their lives among them are usually Evil.  

Size

  Half-Orcs are somewhat larger and bulkier than Humans, and they range from 5 Feet to well over 6 Feet Tall. Weighing between 180 To 250lbs. Your size is MEDIUM.  

Speed

  Your base walking speed is 30 Feet.  

Darkvision

  Thanks to your Orc Heritage, you have Superior vision in dark and dim conditions. You can see in dim light within 60 Feet of you as if it were bright light, And in darkness as if it were dim light. You can't discern colour in darkness, only shades of grey.  

Menacing

  You gain PROFICIENCY in the INTIMIDATION Skill.  

Relentless Endurance

  When you are Reduced to 0 HIT POINTS but not killed outright, you can drop to 1 HIT POINT instead. You can't use this feature again until you finish a LONG REST.  

Savage Attacks

  When you score a CRITICAL HIT with a melee weapon attack, you can roll one of the weapon's Damage Dice one additional time and add it to the EXTRA DAMAGE of the CRITICAL ROLL.  

Languages

  You can speak, read and write Kelldorian (Common) and Orcish. Orcish is a Harsh, Grating language with hard consonants. It has no script of its own but is written in the Dwarvish Script.    

Half-Orc Names

  Half-Orcs usually have names appropriate to the culture in which they were raised. A Half-Orc who wants to fit in among Humans might trade an Orc name for a Human name. Some Half-Orcs with Human names decide to adopt a guttural Orc name because they think it makes them more intimidating.

Basic Information

Anatomy

Humanoid: Head, Torso, Two Arms and Two Legs

Dietary Needs and Habits

Omnivore

Additional Information

Perception and Sensory Capabilities

Darkvision 60ft

Civilization and Culture

Naming Traditions

Male Names

  Dench, Feng, Gell, Henk, Holg, Imsh, Keth, Krusk, Mhurren, Ront, Shump, Thokk.  

Female Names

  Baggi, Emen, Engong, Kansif, Myev, Neega, Ovak, Ownka, Shautha, Sutha, Vola, Volen, Yevelda.

Major Language Groups and Dialects

Kelldorian (Common) and Orcish
Half-Orc Warrior.png
Half-Orc Warrior by imgur
Genetic Ancestor(s)
Origin/Ancestry
Humanoid (Human) & Humanoid (Orc)
Lifespan
Half-Orcs can live between 150 and 250 years of age. (Averaging 75 years)
Average Height
5ft to 7ft (Averaging 6ft)
Average Weight
180 to 250lbs (Averaging 220lbs)

Grudging Acceptance

  Each Half-Orc finds a way to gain acceptance from those who hate Orcs. Some are reserved, trying not to draw attention to themselves. A few demonstrate piety and good-heartedness as publicly as they can (whether or not such demonstrations are genuine). And some simply try to be so tough that others just avoid them.    
A Half-Orc Druid.png
A Half-Orc Druid by Razir 6112
Loremaster Aemon.jpg
Loremaster Aemon by artbreeder
   

Half-Orc's in the World of Kelios

       
A Half-Orc Bard by Scott Groves.jpg
A Half-Orc Bard by Scott Groves

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Cover image: Half-Orc Warrior by imgur

Half-Orc

Ability Score Increase +2 STRENGTH and +1 CONSTITUTION
Size Medium
Speed 30ft

ALIGNMENT:

Usually tend to be of Evil Alignment,Lawful Evil (LE),Neutral Evil (NE),and Chaotic Evil (CE).  

DARKVISION:

60ft  

MENACING:

YOU GAIN PROFICENCY IN THE INTIMIDATION SKILL.  

RELENTLESS ENDURANCE:

WHEN YOU ARE REDUCED TO 0 HIT POINTS BUT NOT KILLED OUTRIGHT,YOU CAN DROP TO 1 HIT POINT INSTEAD.YOU CAN’T USE THIS FEATURE AGAIN UNTIL YOU FINISH A LONG REST.  

SAVAGE ATTACKS:

WHEN YOU SCORE A CRITICAL HIT WITH A MELEE WEAPON ATTACK,YOU CAN ROLL ONE OF THE WEAPON’S DAMAGE DICE ONE ADDITIONAL TIME AND ADD IT TO THE EXTRA DAMAGE OF THE CRITICAL ROLL.  
 

Languages. Kelldorian (Common) and Orcish

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