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Giant Spider

A Giant Spider

  To snare its prey, a giant spider spins elaborate webs or shoots sticky strands of webbing from its abdomen. Giant spiders are most commonly found underground, making their lairs on ceilings or in dark, web-filled crevices, Such lairs are often festooned with web cocoons holding past victims.  

A Tunnel Predator

A Giant Spider by angrygolem-games

Additional Information

Perception and Sensory Capabilities

  • Blindsight 10ft,
  • Darkvision 60ft, and
  • Passive Perception 10.
Giant Spider Attack by tolkiengateway
Beast (Spider)

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Cover image: Giant Spider Attack by tolkiengateway

Giant Spider CR: 1 (200XP)

Large beast, unaligned
Armor Class: 14 (Natural Armour)
Hit Points: 26 (4D10+4)
Speed: 30ft Climb: 30ft


14 +2


16 +3


12 +1


2 -4


11 +0


4 -3

Skills: Stealth +7.
Senses: Blindsight 10ft, Darkvision 60ft, and Passive Perception 10.

Spider Climb

The spider can climb difficult surfaces, including upside down on ceilings, without needing to make an Ability Check.    

Web Sense

While in contact with a web, the spider knows the exact location of any other creature in contact with the same web.    

Web Walker

The spider ignores movement restrictions caused by webbing.



Melee Weapon Attack: +5 To Hit, Reach 5ft, One Creature. Hit: 7 (1D8+3) Piercing Damage, and the target must make a DC 11 Constitution Saving Throw, Taking 9 (2D8) Poison Damage on a Failed Save, or Half as much Damage on a Successful One. If the Poison Damage reduces the target to 0 Hit Points, The target is stable but Poisoned for 1 Hour, Even after regaining Hit Points, and is Paralyzed while Poisoned in this way.    

Web (Recharge 5-6)

Ranged Weapon Attack: +5 To Hit, Range 30/60ft, One Creature. Hit: The target is Restrained by webbing. As an Action, The Restrained target can make a DC 12 Strength Check, bursting the webbing on a Success. The webbing can also be Attacked and destroyed (AC 10; Hit Points 5, Vulnerability to Fire Damage; Immunity to Bludgeoning, Poison and Psychic Damage).


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