BUILD YOUR OWN WORLD Like what you see? Become the Master of your own Universe!

Remove these ads. Join the Worldbuilders Guild

Giant Rat

Giant Rat

  A Giant Rat, also referred to as a Dire Rat is a rodent of quite unusual size, growing up to two feet in length and weighing upwards of 25 pounds; its fur is generally coarse and matted, with a long, scabrous tail.   See also article Rat.

Basic Information

Anatomy

Beast (Giant), Rat:

Additional Information

Perception and Sensory Capabilities

  • Darkvision 60ft, and 
  • Passive Perception 10
Origin/Ancestry
Beast (Rat)

Remove these ads. Join the Worldbuilders Guild

Giant Rat CR: 1/8 (25XP)

Small beast, unaligned
Armor Class: 12
Hit Points: 7 (2D6)
Speed: 30ft

STR

7 -2

DEX

15 +2

CON

11 +0

INT

2 -4

WIS

10 +0

CHA

4 -3

Senses: Darkvision 60ft, and Passive Perception 10.

Keen Smell

The Rat has Advantage on Wisdom (Perception) Checks that rely on Smell.    

Pack Tactics

The Rat has Advantage on an Attack Roll against a creature if at least one of the rat's allies is within 5 Feet of the creature and the ally isn't Incapacited.  

Actions

Bite

Melee Weapon Attack: +4 To Hit, Reach 5ft, One Target. Hit: 4 (1D4+2) Piercing Damage.    

Variant: Diseased Giant Rats

Some Giant Rats carry vile Diseases that they spread with their Bites. A Diseased Giant Rat has a Challenge Rating of 1/8 (25XP) and the following Action instead of its normal Bite Attack.    

Bite

Melee Weapon Attack: +4 To Hit, Reach 5ft, One Target. Hit: 4 (1D4+2) Piercing Damage. If the target is a creature, it must Succeed on a DC 10 Constitution Saving Throw or contract a Disease. Until the Disease is cured, the target can't regain Hit Points except by Magical means, and the target's Hit Point Maximum decreases by 3 (1D6) every 24 Hours. If the target's Hit Point Maximum drops to 0 as a result of this Disease, the target dies.

Comments

Author's Notes

Original Article on Pathfinder Wiki.


Please Login in order to comment!