Giant Bog Octopus CR: 8 (3900XP)
Huge beast, unaligned
Armor Class: 14 (Natural Armour)
Hit Points: 125 (14D10+70)
Speed:
20 ft
, swim: 30 ft
Skills: Perception +9, and Stealth +5.
Senses: Darkvision 60ft, and Passive Perception 16.
Challenge Rating: 8 (3900XP)
Hold Breath
While out of water, the octopus can hold its breath for
1 hour.
Underwater Camouflage
The octopus has
Advantage on
Dexterity (
Stealth) Checks made while underwater.
Water Breathing
The octopus can breathe only underwater.
Actions
Multiattack
The Bog Octopus makes three
Melee Tentacle Attacks.
Tentacles
Melee Weapon Attack: +8 To Hit, Reach 25ft, One Target. Hit:
18 (3D8+5) Bludgeoning Damage. If the Target is a creature, It is
Grappled (
Escape DC 18). Until this
Grapple ends, the target is
Restrained, and the octopus can't use that tentacle on another target, if the
Escape Roll is successful a
Dexterity Saving Throw DC 16 is needed, if
Failed the target is knocked
Prone. The Bog Octopus has eight tentacles.
Mud Cloud (Recharges on a D6 Roll of 5-6):
A 30-Foot-Radius Cloud of mud extends all around the octopus if its underwater. The area is heavily obscured for 1 minute, although a significant current can disperse the mud. After releasing the mud, the octopus can use the
Dash Action as a
Bonus Action.
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