Ascar Giss

The southern section of the Yalthar Jungle is an area of dense, some would say impenetrable jungle known as the Ascar Giss. The jungle in this region is thought to be the oldest part of the entire Yalthar, and its ancient trees are large and tall, and their canopies thick and broad. Only the hardiest of people can survive in this area of wilderness, and even fewer choose to make the Ascar Giss their homes.   The only peoples known conclusively to dwell there are communities of Yaltharmians, who have all but shunned the outside world, and whose only contact with the surrounding areas are through other Yaltharmian tribes that trade with them. Some of these communities are thought to be so isolated that they do not even know of the existence of the Empire of Turelion.   There are other rumours too, of other communities of monstrous humanoids that dwell within the Ascar Giss, who are spoken of as one would discuss ghosts or fairy tales. Regardless of how one treats this gossip, all of the stories mention that these creatures prey on any that stray into their territory and that they have built magnificent cities full of treasure deep within the jungle.

Geography

The geography of the Ascar Giss is very similar to the rest of the Yalthar Jungle, with the primary exception being that the plants and trees that populate the region are on the whole older, and therefore much larger. This means that beneath the canopy, the area is much more gloomy, providing even more cover for predatory creatures to hunt.   The Ascar Giss is also much flatter than the norther reaches of the Yalthar and does not have the same areas of steeply sloping jungle that characterises the areas of the Yalthar that climb up the foothills of the Spiny Mountains. There are numerous hills hidden beneath the Ascar Giss’ trees, but nothing that can rival the elevation or grandeur of the mountains to the north.

Fauna & Flora

Again, as with the geography of the Ascar Giss, the flora and fauna found there are very similar to those found in the rest of the Yalthar. On the whole more delicate plants and animals, especially those that need a lot of light tend to be rarer in the Ascar Giss, as less light filters down from the thick canopy.   One thing that is notable is that the population of Wright’s Wandering Wisteria has anecdotally been shown to be much higher in the Ascar Giss than in other areas of the Yalthar, primarily because their population is not as intensively controlled in the area. The Ascar Giss is one of the few places where truly monumental spawning events of the plants take place, when one of the large trees dies and falls, creating a large open space in the jungle. Reginald Wright, the discoverer of the species disappeared whilst attempting to study one of these massed gatherings of the plants that now carry his name.
Type
Forest, Jungle (Tropical)
Location under
Owning Organization
Related Myths

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