Character Creation in Kealladius | World Anvil
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Character Creation

Ruleset: D&D 5th edition


1. Stat generation: Standard Array
2. Pick a background from this list: Player Backgrounds
3. Pick a race: Player Races  listed. Please consult with the DM for any special requests.
4. Pick a class
5. Level one characters start with maximum hitpoints and starting equipment from background and class.
6. Create a backstory answering these questions:
I Turned to adventuring because...?
I will fight someone if ...?
My vice/flaw is ...? examples include gambling/ substance abuse, mild phobia/personal tie, romantic relationship
I would die for ...?
I would never want my friends to know about ...?

Homebrew Rules:

  • Once a character goes unconscious, they take 1 point of exhaustion.
  • Death saves are to be performed in secret behind the screen by the DM.
  • Fumbles in combat leave you open so that your enemy can immediately use their reaction to make an attack against you.
  • Only official D&D books are allowed. No MtG (Magic the Gathering) crossover books are allowed.
  • Prepared spell lists must be provided to the DM at the start of each session.
  • No Evil characters without DM approval
  • No secret characters (You can have secrets, just not major ones).
  • Attuning an item does not tell you what an item does. Identify will not indicate if the item is cursed or not.
  • Training costs at level up 150 GP.
  • At level up, you can use an inspiration point to choose maximum hit points instead of the weighted average.
  • Inspiration cards must be turned in at the end of each session.

Leveling up:

Once you have either been notified that you achieved a milestone or have sufficient experience points to level up, you can do so following these steps:
  1. Deduct the training cost of 150 GP.
  2. Increase your hit points by the weighted average unless you are using an inspiration point for maximum hit points.
  3. Adjust your character sheet accordingly based on your class and level.

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