The Great Steppes
"This land does not know your gods, it knows your trinkets, but in elven hands. It no longer has masters, but itself, so it's best for you to take you trinkets, and leave... Now" Jal-Karai, Horselord of the Silver Horde Once, the Great Steppes were feared by all: A place of gloom that even the orcs dared not to ride, its roads were littered with the skulls of those that tried to defeat the conquerers of Hark-Narrath, and those that ride north to the Goblin cities spoke of creatures that roamed the land that seemed... Disturbing. And at the heart of it all, there was the city of Hark-Nareem, the city at the heart of darkness, the Temple-City of The Faceless God, and the place in which a strange black stone fell from the sky. Once... But no more. Now, the Steppes are empty, its towers and fortresses lie in ruins; elven and goblin wrecks dot the landscape, and the orcs now ride in the steppes, claiming the territory -and their freedom- for their own. There are three major cities that have great significance in the Great Steppes:
- Mogoi-Khot; the Gathering place and most important city for the Orcs, as it is here that they proclaimed their freedom, and the place some claim The Charioteer of the Sun came to give the Orcs Sunspear, a powerful relic that was used against the Goblins during their Year of their Revolt.
- Alcibiades; a port-city that connects The Great Waste and the Steppes, and slightly to the The Valley Princes; trade of the artifacts and treasures of the Great Waste is abundant here, but also the city also finances explorations to the north of the steppes.
- Hark-Nareem; No one has entered here after the war.
Flora & Fauna
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