Jinnmatta previously Galway


Governed by Rove by who sits in a tavern closest to the docks.


Blacksmith: Brisa's Anvil

  • Location: In the main street near the town gate. The street outside has a beggar harassing passers-by.
  • Description: The workshop of a female elf blacksmith named Brisa, who was once the best weaponsmith in the south. The blacksmith is a wooden simple building, with a white shingled roof and a smooth stone floor. It contains curtains draped over the walls and chains and wires hanging on the walls.
  Alchemist: The Commoner's Hourglass
  • Location: In a small alley. The street outside contains a heroic monument.
  • Description: The alchemist is a marble single storey building, with a gray tile roof and finely-crafted furniture. It contains a large open floor with pillars and vines hanging from the ceiling. Will kick out any Half-Elf customers, including current patrons.
  General Store: Elama's Mart
  • Location: In a market quarter. The street outside has drunken revelers and has a town crier with the latest news and gossip.
  • Description: The general store is a wooden two-storey building, with a yellow tile roof and a smooth stone floor. It contains a number of crates stacked along the back wall and a decommissioned carriage serving as shelving for goods.


  • Small Cottage - The house is a stucco tower, with a white tile roof and well-made wooden furniture. It contains a single bachelor-style room with a bed and chest. In the middle of the room is a simple cooking pot over an enclosed flame. A small stockpile of boxes and barrels are messily crammed into a corner. Dried corn is strewn in a corner which a couple chickens peck at.
  • Small Cottage - The house is a wooden and large single storey building, with a brown tile roof and roughly hewn wooden furniture. It contains a single bachelor-style room with a bed and chest. In one corner is a hearth with a cauldron over the fire. A bunch of dried fruit hangs from the ceiling in long strands. A cat rests lazily on the bed.
  The Guildhall: A large half-timbered building, once a minor temple. It contains a large meeting hall and several smaller rooms, and is shared amongst several local trade guilds.


Dock Ward Notable Places:

  • The Jester's Meadhall: A large adventurer's tavern, built within an ancient tower of rune-carved stone.
  Moor District Notable Places:  
  • The Thief's Inn: A shabby commoner's inn, known for the fire elemental which dwells in its hearth.
  • The Crossed Hammers: A grand adventurer's tavern, said to be a front for the Assassin's Guild.
    Rogue's District Notable Places:    
  • The Bloody Wand: A modest dwarven inn, decorated with exotic weapons and armor.
  •   Tome Ward Notable Places:
    • The Asylum: A single storey half-timbered building, filled with the madmen and lunatics of the town.
    • The Bloody Sword: A heroic dwarven tavern, built within the walls of an ancient iron keep.


    • Map of Galway

      Jungle coastal town on the north side of the Laughing Mountains.
    Large town
    Approximately 4900
    Inhabitant Demonym
    Mostly arenai, minor humans
    Location under
    The Laughing Mountains
    Characters in Location


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