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Ithylin

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The point of Ithylin is to provide a generic fantasy adventure setting that gets out of the players' way. Rules are more like guidelines; race is heavily downplayed; and any fantastic idea you could think of is lurking around the next undiscovered corner.   As such, there isn't so much one "grand narrative" as many: the creation of the elves on the lost Mount Avistra, the succession of the Archmages, the machinations of the Fiend Kings and Great Devils, the mystery of the Darkbourne...   There are also the smaller battles: the rise of Alizoya va Kuraos's regime in the port city of Afaon, or Henry Wolchester's in Skaermetjord, for example. There are many more stories waiting to be told here. The players will explore it. This database will help me keep it all consistent.

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Campaigns

The Original Campaign

Dungeons & Dragons 3.5

The new duchess just threw you in prison, and that might be the least of your problems.