Orkish Wilds Organization in Isoropia | World Anvil
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Orkish Wilds

According to lore, orcs and humans used to be one species, but they were split into two when a conflict came between Seir and Apatii, the gods of law and chaos, respectively. The humans went under the banner of Seir, whereas the orcs rebelled against the strict authority of Seir, and instead followed Apatii. A long war was fought, but eventually the orcs were driven out of the lush lands of Terastios, the fertile coastlands, and they were chased into the far less fertile hills and plains to the west.   The orcs have a strong distaste for out of touch leaders who place themselves over large groups, so instead they stick to much smaller tribes that can be managed, in which each orc knows everyone else in his tribe. While a few tribes have been lucky to find places fertile enough to grow sufficient food to feed themselves, most are mainly nomadic, moving about, following herds to hunt, gathering what they can from the land to feed themselves. Infighting between orkish tribes is very common, especially when it comes to defending a good territory.   Orcs especially hold a grudge against the humans who chased and banished them to this territory, and orcs who fight against humans near the border are particularly respected. Sometimes, orcs manage to capture and enslave humans. Other times, humans capture and enslave orcs.   For centuries now, orcs have managed to scrape out a living from the wilds, but in recent times there have been famines, and food has become ever scarcer. While traditionally orcs have fought viciously against humans, holding a grudge against them, in recent times this famine has driven more and more to attempt fleeing to Terastios. They are generally looked at with suspicion. In the southern parts of Terastios, they are generally captured and enslaved, if not killed. In the north, slavery is technically illegal; however, orcs are still looked on with high suspicion.
Type
Geopolitical, Tribe

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