Pseudodragon (+3 level adjustment)
Personality:
AAt times pseudodragons seems arrogant, demanding, and less than helpful, but they are generally good-natured creatures and it doesn't take much to bring one over to a worthy cause. Much like their giant cousins, pseudodragons love all things shiny, metalic, and jeweled and can become distracted from a main goal if presented with a lovely they might add to their tiny hordes.
Physical Description:
Pseudodragons typically have bodies about one foot long, with a two-foot tail and weigh about seven pounds. Though their color is usually a brownish red, pseudodragons in Aques are almost always shades of mossy or seafoam green and blues every hue of the ocean. Along with coloration, pseudodragons that live primarily in or around Aques are proficient swimmers and some have lost their tail spike in favor of a paddle.
Relations:
Though they are primarily solitary creatures, they make friends easily and it is not terribly uncommon for a family of another species to informally adopt a pseudodragon into their clan. In Aques, pseudodragons usually form child-parent pair bonds until the young pseudodragon is old enough to look for a mate. Aquesian Pseudodragons almost always produce two eggs, one which the mother cares for into adult and the other which the father cares for into adulthood.
Alignment:
Pseudodragons are always neutral good
Language:
Pseudodragons get Draconic and aquid automatically.
Bonus languages are: all non-secret languages
Names:
Male names: Aigad, Ersin, Tozai
Female names: Lynoa, Diersir, Ramy
Adventurers:
Psuedodragons usually like to stay near to their hordes, but a young psuedodragon without a shiny to her name can be easily convinced to go traveling with the promise of treasure, adventure, and good deeds to be done.
Racial Traits:
Hit Die: 2d12 (Favored Class Sorcerer/Rogue)
Speed: 15ft/ 60ft fly
AC: +2 size, +4 natural
Special Qualities: Blindsense 60ft, Darkvision 60ft, low-light vision, Immunity to sleep and paralysis, Spell Resistance 19, Telepathy 60ft
Saves: Fort +3, Ref +3, Will +3
Racial Modifiers: Str -3, Dex +2, Int -2, Con +3
Skills: Hide +18, Listen +1, Sense Motive +6, Spot +8, Swim +8
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