THE MAKING OF THE WORLD in Inzae | World Anvil
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THE MAKING OF THE WORLD

Before aught, the Dragon Inzaa existed. In the vast emptiness, Inzaa grew restless and wroth and began to spin upon herself. Such a violent thrashing and churning did this become that The Dragon ripped a shred from the fabric of nothingness and from this hole all manner of energy and matter spilt into the universe in a savage, churning vortex: the Maelstrom. Inzaa twirled about the Maelstrom for ages untold as time and space and matter and energy were cast off into the void.    From this primordial material The Dragon tried to make something in her own image or other things of her imagining. But she could imagine nothing complete or whole or lasting and all her creations came to naught. Then she spied in the emptiness that what was being cast off from the Maelstrom was being shaped, seemingly, of its own volition. She wondered long at this and went to gaze upon the creations. Inzaa spied a light in the darkness from which all things were being born. The Dragon marveled at the creations of this light. She named the light Fyensigg and spoke with him. Much was exchanged but the most important was that Fyensigg taught Inzaa his language and she, her language.   With the use of Fyensigg’s words, Inzaa created copies of what she had seen and those of her own imagining and thus created Inzae, the world. But it would prove to be an imperfect world, bound to her language and her speaking, for ever is The Dragon a power of decay and loss and one with the chaos of the Maelstrom.   Inzaa first brought the Insilmin into the world to help shape it and make of it the shapes she desired, and to hold these things in place, for Inzaa’s creations were imperfect and lacked symmetry and fell back into the chaos. Many other creatures were created, destroyed, cast out or hidden in the crannies and crevices of the world to avoid The Dragon’s ire. Inzaa came to rely ever more on the Insilmin to create and hold together what she desired and so taught them her language and what she could of Fyensigg’s.   Though nearly the greatest of her creations, the Insilmin, being the manifestations of Inzaa and speaking her language, carried with them the seeds of the Maelstrom and much they attempted was imperfect and often came to ruin. So once again, Inzaa stole across the vast emptiness and spoke with Fyensigg. The two managed a trade of beings; the essences of one were given over to the other. Of all The Dragon’s creations, the Veerms were her greatest. There were one hundred of them, each a reflection of The Dragon. And of these, the first-born Veerm was the most magnificent and most like her mother. She gave Fyensigg her first born and in exchange was given The Tree.    Inzae, the world, benefited greatly from The Tree. With The Tree there came the giants to carry it and plant it and the Inzal to tend to its needs. There also came the Waters of the World so The Tree could drink and the Light of the World so that The Tree could flourish.    But the light was a sword with two edges and it cut both ways. The Insilmin could see their creations now and the world unfolding but they could also see the yoke of their slavery to Inzaa and sought to break the chains. In this effort they had many children, the Firstenmin, and spread them throughout the world. They were powerful and strong and capable of acts both wonderful and horrible but, most importantly, they were given the yearning for freedom and the desire to create their own imaginings. The Firstenmin long labored under the shroud of Inzaa until many grew wroth at her commandments and being able to see a world without her, they rebelled.   Then the world truly fell into chaos as The Dragon tore into the Firstenmin and laid waste amongst them. A war raged for a millennium. Some of the Firstenmin chose to fight alongside Inzaa, others remained aloof or worked with whomever provided them the greatest benefit, while the others openly defied and fought against The Dragon.    In time, those who rebelled cast Inzaa into the world with such force that she split it asunder, and waters, stone, and earth came pouring in to the huge gaping hole she left in the center of the world, and she was buried beneath it all. Inzaa, The Dragon, The Mother of the World, would lie, as if dead, buried beneath rock and stone and water from that time until her return at the end of time. Those who won the war chased the minions of Inzaa and those Firstenmin who followed her into the far corners of the world or deep beneath its mountains. Those who survived rejoiced in their victory.    They then sought to make the world in their image and to fit their desires. Though they had great power and could affect many things they did not have the powers to pull from the firmament and create from nothing. They found they could only amend what already existed. As such, many wondrous palaces were built, halls of stone and wood such that even the Insilmin marveled at the will of their children. But it was all for naught, for the pall of The Dragon hung over the land and their hearts. After a time they learned that all things wither and die, that the light would dim and the water cease to flow. They had witnessed that the fate of all had been woven into a great tapestry and that an end would come and Inzaa would return to devour the world and spit it back into the Maelstrom from whence it came.   Many grew disheartened and withdrew from the world and remained aloof from its happenings. Others disappeared entirely. Still others railed against this fate, claiming to fight it unto the bitter end and perhaps stay it. The wars never abated. The Firstenmin fought each other until they were ragged and but few remained, and then they sought to continue their wars through their children and their children’s children, until the end, and a ceaseless battle has raged across Inzae from its very beginning.   During this time, man, the children of the Firstenmin, came into Inzae and their thirteen tribes spread through much of the known world. They founded many kingdoms and settled many lands. As with the Firstenmin, they warred amongst each other and against others they found in the world. The goblins, other children of the Firstenmin, also came into the world and warred amongst each other. They founded many kingdoms and settled many lands as well, though they were driven to inhospitable places and dark caverns beneath the earth. Other peoples of the world came and went. The giants who carried The Tree, the Trottigen, spread throughout the world and built many wondrous palaces. The Inzal, who came to tend The Tree retreated to the far north as their number dwindled. The Jazrim who dwell in the frozen wastes of the north and the arid steppes of the east. Also, there are the Goblins who spread far and wide in the forests of the south. There are many others besides and are too numerous to name here.

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