Faith of the Danatelians
Do not think the gods cannot hear you, child. They are the very world we live in, present in all things around us. The breeze that blows through your hair, the rain that feeds our fields, the warmth you feel in your heart when you see a pretty girl... The gods are always with you.
The Saohri faith is the main religion of the Danatelians, who brought it with them to the Danatelians when they first arrived hundreds of years ago. To this day, it is worshipped by most Danatelians, but a recent history of cultural exchange has created several diaspora throughout the country: as such, followers of the faith have taken to refer to themselves as the Saohri, to denote themselves from other Danatelians.
OrganisationThe Saohri Temple is organised in seven temples, one dedicated to each major god of the faith. Each temple follows its own rules and hierarchies: the leaders of these sub-temples are called Sublime Priest, and they lead the Saohri faith by acting as a council together. Decisions are taken for the benefit and growth of the Temple, as well as to best take care of those who seek help.
The independence of each temple has allowed for a wide palette of ideologies and philosophies, sometimes even creating conflict amongst the different religious factions. Politics are ever present, both within the Saohri Temple and with the various cities they must work with.
The Red TempleThe main place of worship for the Saohri is the Red Temple, located a half-day travel away from Ignare, capital of the Danatelian Lands. It is often considered one of the biggest architectural wonders of the country.
The temple is popular amongst pilgrims, and contains altars to all deities. It is also where the seven Sublime Priests meet to discuss of their affairs, and where the Saohri Temple officially welcomes their most illustrious guests.
Main AssetsThe Saohri Temple owns a lot of property throughout the lands, most of it fields and pastures used for agriculture, and is one of the most important economic powers of the country. Each temple usually has its own plot of land, and hires locals to work for it. City temples rely more on donations and voluntary work from locals and noble houses.
Theology of the Saohri
The gods are everywhere and in everything: it is they who make up the world we live in.
For the Saohri, the gods are ever present. They are simultaneously their own being, with personalities and desires, and they constitute the very fabric of the world too. Aher, for instance, is not only the god of nature but also the essence of nature itself. He is the cycle of life, the prey and the predator.
The articulation between a god's domain and what they are is subtle: Aher isn't really present in every single tree or every single beast, but he is the incarnation of its essence, and one could not dream to exist without the other. The same goes for all other gods and their own domains.
A Core Concept: AdeghoThe notion of Adegho designates the multiple aspects of each major god, always in number of three. Indeed, they often tend to reunite several widely different, sometimes even opposite domains and personalities. Yet all three constitute the same entity, and the god would not be complete without all of them.
To differentiate which god one is referring to in their worship, priests can pick from an array of titles and epithets specific to each deity, which they can accolade to their name to address their prayers to them.
Priests of Aher are free spirited in nature. They advocate for an anarchist and sometimes even hedonistic lifestyle, depending on the particular temple.
Temples of Aher
Home to a great paladin order, the faith of Argus values loyalty and chivalry, encouraging mutual aid as much as possible.
Temples of Argus
These temples are often warm, welcome places, where people of all walks of life can commune together in the sunlight.
Temples of Deïmon
Mostly frequented at times of death, temples of Kirïal are peaceful places, where a calm soul and gentle mind are always welcome. Poets and artists find refuge within the calm gardens of Kirïal.
Temples of Kirïal
Usually, temples of Lykan are amongst the smallest. The absent god has few followers left, but most pray for his return. He is mostly popular with children.
Temples of Lykan
Home to scholars and curious spirits, temples of Samara encourage an inquisitive mind and value truth above all else.
Temples of Samara
Worship of Seûln is mysterious, as is the goddess herself. Her priests are enigmatic, caring but distant, haunted by the moon's shadow.
Temples of Seûln
Remove these ads. Join the Worldbuilders Guild