Port city of Cleroy
People of all races and ethnicities. Predominantly human, dwarves, halflings, gnomes, and half-elves. But there are also small populations of half-orcs, elves, aasimar, and a small pocket of aasimar.
Nuvar is owned and run by Lord and Lady Rilynnae, at least in theory. They live in the castle overlooking the city. However, the real source of power in Nuvar is the local branch of the Merchants' Guild, which has its hands firmly in the pockets of Lord and Lady Rilynnae. They enact hefty taxes wherever they can, and law enforcement is enacted by the city guard.
The city of Nuvar is surrounded with large stone walls and has a strong guard presence at the gatehouses and around the city, as Nuvar is a great source of the capital city of Cleroy's wealth.
Almost all the goods and services an adventurer could want or need are accessible at the market square. For a cheaper, but much more limited range, some goods can be bargained for at the docks, but this is a risky affair as it undercuts the local merchants' businesses and can land you in a lot of trouble with the Merchants' Guild, which holds a lot of power and clout here. Fish is also a great source of trade in Nuvar, with a large fish market at the docks.
Nuvar boasts one of the more sophisticated and well developed sewer systems of Aetreas, as well as an expansive and well used shipyard, a necessity as Cleroy's only port city.
Nuvar's port is a bustling shipyard bringing in all sorts and keeps the city alive and thriving.
Guilds and Factions
Merchants' Guild: Thieves' Guild:
Almost all of the buildings are stucco and wood, like old english style pubs.
Located at the base of Albious Bay , to the east of Rouvray .
The sea is a natural resource well appreciated and used by the locals of Nuvar, with a roaring fisheries trade. The arable land surrounding the city walls also provides a great source of the fruits of farming and agriculture.