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Idia

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So before i burst into long and never-ending description of my world, here are some technical details: I created this world mainly to host my home D&D (5e) games, as well as to have my own fantasy world, with matching gods, places, and people for my stories.   Idia, tough thousands of thousands of years old, can bee considered a young world of those among the fantasy multiverse. It has been not long ago when the Gods still walk the lands, where humans and such folk -- who didn't even exist at the time -- now live.   The advancements in most parts are that of an antique civilization, save for the constant presence and usage of magic ofcourse.   The first -- and jet only -- place of setting is Poleon, an alliance of aincent greek-styled towns and cities located along the coast of the Great Inland Sea, and it's direct surroundings, such as the Empire of Wooron, the tribes of the Rigid Hills, or the Elves who live in the city of Tamuudiirti deep in the forrest in the North.   Further places are awaiting in every direction: the Endless Forrest to the South, the desert of Wooron and beyond that the Jungel, about wich the average Poleonian barely knows to the East. The feared Wild Peaks to the north-east, and many more.

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Campaigns

Against the Seven

Dungeons & Dragons 5e

A long term game including styles like school, intrigue and war