Pygmy Triceraclops Species in Hvatvetna | World Anvil
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Pygmy Triceraclops

The Cutest ... Dinosaur?

The cutest dinosaur you ever did see, the brightly colored pygmy triceraclops are three-horned, one-eyed dinosaurs with a broad bony frill on the backs of their heads. They compare in size to large dogs. In the wild, packs of pygmy triceraclops run in primordial forests, where their favorite food is tree fern. Notably, they each have a single large eye with which they can cast Charm. Charmed humanoids will treat the pygmy triceraclops as a friend, providing treats and scratching the hard-to-reach places behind the bony plates until the effect wears off.  

Domestic Bliss?

Unlike their larger cousins, the greater triceraclops, pygmy triceraclops are social pack animals and relatively friendly to humanoids. Pygmy triceraclops are often kept by the Lizardfolk of Maapera as guard animals. (In an odd twist, the pygmy triceraclops has a much richer emotional life than the Lizardfolk they live with.) Other humanoids have found they make fascinating pets, but the pygmy triceraclops do not thrive as well in their care; they seem to prefer the Lizardfolk. Some Lizardfolk consider them freeloading pests, but their usefulness as guard animals usually overcomes the objections.  

Who Watches the Watch...saurus?

Pygmy Triceraclops innate Charm ability makes them surprisingly good guards - more than one would-be thief in Maapera has been found in the morning, comfortably petting a group of little dinosaurs. They seem to include young Lizardfolk in their packs as a matter of instinct. They will escort the children of the village as they go about their errands in the woods. Their excellent hearing gives them a chance to herd the children back to the town if there is danger. If a threat cannot be charmed, they first try to avoid a fight, trumpeting the alarm the entire time. If cornered, or when protecting the children of the village, a pack of pygmy triceraclops will gang up on an attacker. The are surprisingly nimble and will surround the threat and attack from all sides. Maaperan predators that survive the experience once are not usually eager to risk it a second time.

Basic Information

Genetics and Reproduction

Wild pygmy triceraclops lay small clutches of eggs in secluded parts of the forest. The whole pack will help guard them.

Dietary Needs and Habits

Pygmy triceraclops are omnivorous scavengers. They will eat meat if they find it, but will not typically hunt other animals for food, preferring to forage for tasty plants (or better yet, get a villager to forage for them.) One way to identify an area with pygmy triceraclops is if all the tree fern leaves close to the ground have been eaten.

Related Articles

Pygmy Triceraclops

Medium beast, unaligned
Armor Class 13 (natural armor)
Hit Points 11 (2d8+2) 2d8+2
Speed 40ft

STR
14 +2
DEX
15 +2
CON
12 +1
INT
3 -4
WIS
12 +1
CHA
8 -1

Skills Perception +3
Damage Resistances Bludgeoning
Senses passive Perception 13
Languages --
Challenge 1/2 (100 XP)


Keen Hearing and Smell. The pygmy triceraclops has advantage on Wisdom (Perception) checks that rely on hearing or smell.   Pack Tactics. The pygmy triceraclops has advantage on attack rolls against a creature if at least one of the triceraclops' allies is within 5 feet of the creature and the ally isn't incapacitated.   Kawaii! Charm Ray: Range, one target, 60ft. The targeted creature must succeed on a DC 14 Wisdom saving throw or be overwhelmed with cuteness for 1 hour (treat as charmed). Recharge on 5-6. Target feels overwhelming urge to share snacks with the beast and its pack.   Run Away. Can disengage without provoking attacks of opportunity.


Actions

Gore. The triceraclops is really disappointed in you. They thought you were going to be friends, but you made it weird. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (2d4 + 2) piercing damage.      


 

In the wild, pygmy triceraclops are found in packs of 2d4+2 members. 2d4+2

Pygmy triceraclops are commonly found in jungles, tropical or temperate rainforest.

DRAFT

This article is currently a work in progress and may be incomplete or subject to change.


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Cover image: Green Leaves by Ylanite Koppens

Comments

Author's Notes

This was going to be a challenge entry, but after writing on it a while, it turned out not to be. Sometimes they get away from you.
— Summer Camp 2019 challenge bonus article


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Jul 10, 2019 07:11 by Tristan Snaer

As an avid D&D fan, I have a soft spot for looking at stat blocks, and this article sounds so meta that I really like it a lot. XD Some questions I have regarding the article:   One, in the article you mention how pygmy triceratops are friendly to humanoids. Is there a reason for this? Does any people of your world have a first-hand account explaining this? If they're friendly to humanoids, are there any other creatures they share a good harmony with? Like small birds?   Two, you mention villages and towns which gets me thinking, what villages? What towns? Where are pygmy triceratops found? This information would help me pinpoint more accurately where you're talking about.   And, most importantly, time for me to bust out a Beast Master Ranger, because there ain't no way I'm not taking this as my pet! :P

~ Tristan
Jul 10, 2019 12:07 by Orlon

Thanks, Tristan! I can cross link this one to a couple of the other articles to call out some specific towns for reference. I appreciate your questions, they'll help flesh this out!

Jul 10, 2019 08:09

Haha, they certain sound cute. I want one! :3  

Other humanoids have found they make fascinating pets, but the pygmy triceraclops do not thrive as well in their care; they seem to prefer the Lizardfolk.
  This bit is unclear - by thrive as well, do you mean they still have a good time just not as good, or do they suffer?  
They will escort the children of the village as they go about their errands in the woods.
  Okay, that is freaking adorable.   Where do their charm ability come from? Is there any idea of what has given them that magic?   We know the lizardmen consider them freeloading pests, but what other fables and superstitions are there surrounding these little guys? Do they feature in any myths? Are triceraclops with certain scale patterns or colors considered good or bad luck?   On the rule front, DC 14 seems a little high for a CR 1/2 monster (even though the CR rules are kind of naff anyway)


Creator of Araea, Megacorpolis, and many others.
Jul 10, 2019 12:04 by Orlon

Yeah, I think you're right there, I was looking at it more later and I need to get it down to 8 + proficiency + stat bonus. Might adjust the CHA up so that the stat bonus on charm isn't negative. I had originally been thinking of a larger animal, and then my kids thought "big dog size" was cooler. :)

Jul 10, 2019 13:12

Unofficial name: Doggosaurs


Creator of Araea, Megacorpolis, and many others.