Your Adventure in Hummel Quest | World Anvil

Your Adventure

Now that you have a character and know how to play, it’s time to find a MM and some allies to go adventuring.   Unless your MM decides otherwise, you will be starting at Level 1.   A Level 1 tank does not have to be fresh out of the factory. It makes sense for it to be a young and unexperienced tank, but you can say that it has been around for a while already.   It’s generally a good idea to think about your character a bit before you start playing it. Brainstorm a little about their personality and background. You can find lots of inspiration on my other World Anvil page – there’s many existing character profiles and all sorts of info about the world you will be exploring. You can also check out some of the example characters in References. In your first adventure, you could use one of them to get a feeling for the game and the world.   Make sure to communicate with your MM about your ideas before the adventure starts – some characters may not fit into the planned adventure at all (even though your MM will most likely try to accommodate for everyone).   There will probably be a Session 0, where all the characters get discussed and you get informed about the cornerstones of the adventure that awaits you, as well as any adjustments to rules or house rules that your MM may have come up with.   There’s one more section that you should definitely read through – the experience and levelling mechanics. The rest of the Handbook is optional; it’s just reference material.

adventure


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