Here you can find an example list of weapons that you can find and equip during your adventure. The list is not exhaustive, and your MM may change the properties of weapons, forbid certain weapons, or invent new ones.
Mounted weapons don’t count towards your load limit, but the weight of weapons when transported is dependent on its Size rating as follows:
Weapon Sizes
Size Rating | 1 to 2 | 3 to 4 | 5 to 6 | 7 to 8 | 9+ |
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Weight | 400kg | 1200kg | 2800kg | 4000kg | 10000kg |
To mount or unmount a weapon, you need to visit a mechanic or workshop. HUMMEL QUEST assumes that you always have enough and the suitable ammunition with you – see the items reference list for special types of ammunition that need to be collected first.
Weapons
Designation | Size rating | Firepower | Damage |
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152mm indirect fire, bunker buster, reload(3) | 8 | 8 | 6/4 |
15cm sFH indirect fire, bunker buster, reload(2) | 4 | 4 | 5/2 |
15cm sIG indirect fire, reload(1) | 3 | 3 | 4/2 |
7.5cm / long | 3 | 6 | 2/2 |
7.5cm / short indirect fire | 3 | 4 | 3/1 |
76mm / long | 3 | 7 | 2/2 |
76mm / short | 3 | 6 | 2/2 |
8,8cm / long reload(2) | 5 | 8 | 4/3 |
8,8cm / short reload(1) | 4 | 7 | 3/2 |
90mm reload(2) | 7 | 9 | 5/2 |
High-Velocity / long simple weapon | 3 | 5 | 2/1 |
High-Velocity / short simple weapon | 2 | 3 | 2/1 |
Large Calibre simple weapon, reload(1) | 4 | 5 | 3/2 |
Medium Cannon simple weapon | 3 | 4 | 3/1 |
Mortar simple weapon, indirect fire, reload(1) | 2 | 3 | 2/1 |
Small Calibre simple weapon | 1 | 2 | 1/1 |
SPECIAL RULE - RELOAD
Weapons with this rule take longer to reload than others. Reasons for this could be a complicated loading mechanism or multiple-piece ammunition.
The Reload special rule is followed by a number in parentheses, for example
reload(2). This number indicates how many rounds it takes until the weapon is loaded after it has been fired. While it is not loaded, it cannot be fired.
When a battle begins, the weapon is considered loaded - unless the tank it is equipped to is ambushed.
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