Changelog
v1.0
- First Release
- Fixed wrong current load limit on example character sheets.
- Added link to Errata.
- Renamed Host to Matchmaker
- Added clarification that class bonuses can also increase initial ability stats above 5
- Fixed stated number of available classes – I can’t count to 6, apparently
- Fixed various typos
- Changed the way repairs work
- Clarified ramming rules
- Changed wording on Experience and Levels section, removed max score
- Changed damage calculation for ramming damage
- Adjusted Damage from Strike calculation
- Fixed character Damage from Strike on character sheets
- Add-On Armour now also grants 1 temporary Dur
- Changed required Size score to 6 before Dur and Mob are affected
- OST damage range is now lower
- Clarified description of Response Lag defect
- Added time requirement to applying/removing Add-On Armour
- Sloped Armour can now only be applied/removed by a mechanic or in a workshop.
- Clarified the FP modification in Sloped Armour
- Fixed requirements on Wide Turner and Sluggish defects
- Added minimum distance for indirect fire
- Changed wording on Artillery Sights feature to clarify it also works in complete darkness
- Clarified that tanks with an Interaction Pool of 0 can’t make interactions during battle.
- Ambushes now disallow any actions for the ambushed party in the first round.
- Simplified moving target TN calculation
- Modified TNs to need multiple successes occasionally
- Added rules for passive ability checks
- Removed Passive Checks section from Senses chapter
- Clarified Senses rules
- Changed the way interaction checks with multiple arms work
- Added weapon reload times
- Added Size score reference table
- Clarified points names: assignable points are now named talent points
- Changed Specialized feature, Artillery Sights feature
- Added rating to Sloped Armour feature
- New features: Spaced Armour, Reinforced Turret, Multiple Turrets
- New defect: Open-Topped
- Added rule for turning on the spot
- Added hull-mounted weapons
- Changed indirect fire minimum range and it now ignores cover
- Added new items: Track Links, HE and HEAT ammo
- Added new weapons
- Adjusted old weapons
- Added simple weapon rule to weapon list
- Added terrains
- Added states
- Removed failed repair check penalty
- Removed rule for re-rolling initiative every turn of the battle.
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