Skeletons
Ooze-Coated Skeleton
Actions
Shortsword. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage plus 2 (1d4) acid damage.
Roll to hit: 1d20+4 Roll damage: 1d6+2 piercing plus 1d4 acid
Shortbow. Ranged Weapon Attack: +4 to hit, range 80/320 ft., one target. Hit: 5 (1d6 + 2) piercing damage plus 2 (1d4) acid damage.
Roll to hit: 1d20+4 Roll damage: 1d6+2 piercing plus 1d4 acid
Four-Armed Skeleton
Four Armed. The skeleton can cling to objects or surfaces and still have two free hands.
Extreme Tumbling. The skeleton has advantage against effects and abilities that would knock it prone.
Handsy. The skeleton has advantage to grapple another creature of its size or smaller.
Actions
Shortsword. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
Roll to hit: 1d20+4 Roll damage: 1d6+2
Shortbow. Ranged Weapon Attack: +4 to hit, range 80/320 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
Roll to hit: 1d20+4 Roll damage: 1d6+2
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