Black Licorice Golem
Black Licorice Golem
Aversion of Fire. If the golem takes fire damage, it has disadvantage on attack rolls and ability checks until the end of its next turn.
Immutable Form. The golem is immune to any spell or effect that would alter its form.
Magic Resistance. The golem has advantage on saving throws against spells and other magical effects.
Magic Weapons. The golem's weapon attacks are magical.
Ropey. The golem has advantage on Dexterity (Acrobatics) checks made to escape a grapple.
Wiggly. The golem can move through spaces as small as 5-feet in diameter without suffering a penalty.
Actions
Multiattack. The golem makes two Licorice Whip attacks or uses Licorice Twist.
Licorice Whip. Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 13 (2d8 + 4) slashing damage.
Roll to hit: 1d20+7 Roll damage: 2d8+4
Licorice Twist. The golem twists around itself, then unleashes a spiralling swirl of sugary pain. All creatures within 10 feet of the golem must succeed on a DC 15 Dexterity save or take 13 (2d8 + 4) slashing damage.
Roll damage: 2d8+4
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