Black Licorice Golem in Homebrewia Studiopolis | World Anvil
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Black Licorice Golem

Based on a challenge from fellow Nerdsmith creator Chad Jacobs, we made a Black Licorice Golem, suitable for any candy-related situation your adventurers may encounter.  

Black Licorice Golem

Large construct, unaligned
Armor Class 14
Hit Points 93 (11d8+44)
Speed 30ft

STR
9 -1
DEX
19 +4
CON
18 +4
INT
6 -2
WIS
10 0
CHA
5 -3

Damage Immunities poison; bludgeoning, piercing, and slashing nonmagical attacks that aren't adamantine
Condition Immunities blinded, charmed, deafened, exhaustion, frightened, paralyzed, poisoned
Senses blindsight 30 ft., passive Perception 10
Languages understands the languages of its creator but can't speak
Challenge 5


Aversion of Fire. If the golem takes fire damage, it has disadvantage on attack rolls and ability checks until the end of its next turn.
Immutable Form. The golem is immune to any spell or effect that would alter its form.
Magic Resistance. The golem has advantage on saving throws against spells and other magical effects.
Magic Weapons. The golem's weapon attacks are magical.
Ropey. The golem has advantage on Dexterity (Acrobatics) checks made to escape a grapple.
Wiggly. The golem can move through spaces as small as 5-feet in diameter without suffering a penalty.


Actions

Multiattack. The golem makes two Licorice Whip attacks or uses Licorice Twist.
Licorice Whip. Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 13 (2d8 + 4) slashing damage.
Roll to hit: 1d20+7 Roll damage: 2d8+4
Licorice Twist. The golem twists around itself, then unleashes a spiralling swirl of sugary pain. All creatures within 10 feet of the golem must succeed on a DC 15 Dexterity save or take 13 (2d8 + 4) slashing damage.
Roll damage: 2d8+4


 

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