Te Akoranga Organization in Hesli | World Anvil

Te Akoranga

Deeply rooted within dwarvish society lays Te Akoranga. This religion, also referred to as The Path, has been there since the beginning of time according to the high priests. It was founded upon the four pillars of the world, each pillar containing four subsidiary elements that make the pillar whole. An Akori, also known as Pathfinder, is a follower of the religion who has chosen which deity or deities they want to worship. Therefore, many temples and monasteries are scattered across dwarvish territory. However, only in Dunfaern, there is one temple dedicated to all major deities: the House of Regin.  

The Four Pillars of Hesli

Te Akoranga believes that the world was constructed using four primary categories they call pillars. Each pillar represents an important part of the world and has a main deity. Every pillar is then comprised of four smaller branches that each contribute to that particular pillar.  
Pillar of Life
  • Healing & Medicine
  • Animals
  • Plants
  • People
    Pillar of Earth
    • Mountains
    • War
    • Resources
    • Soil
      Pillar of Water
      • Moon
      • Ocean
      • Rivers
      • Ice
      Pillar of the Sky
      • Wind
      • Clouds
      • Light
      • Energy
       

      Pillar of Life

      Main Article: Pillar of Life

      The pillar of life primarily focuses on everything regarding life on the planet. The deities of this pillar take care of the living through people, animals, and plants. Healing is an important part of this pillar as it can prolong life in some cases. The temples of life are usually in the woods or open plains near creeks and wild life. Typically, these temples have lush gardens and wild life walking at the premise. Furthermore, nearly all the cities have a monastery since they partially function as a hospital.  

      Pillar of Earth

      Main Article: Pillar of Earth

      The pillar of earth represents the land of the planet itself. This pillar provides the ever stretching mountain ranges and the neverending plains with its rich resources. It is also on land where wars rage and thus where the deity of war shines its light upon the victorious. The temples of earth are often located in the mountains or near the foot of one. Sometimes, it is hard to distinguish a temple from a stronghold as they often function as a residence for nearby villages during restless times.  

      Pillar of Water

      Main Article: Pillar of Water

      The pillar of water is everywhere around the planet as it represents all forms. Using the moon and the ocean, it explains the tides. It takes care of the rivers flowing through the land to ensure enough water reaches the soils for growing crop and animals. In the far north, the ice captures life into an eternal state giving an interesting habitat to new and unexplored territory for the dwarves. Naturally, temples of water often reside alongside lake or ocean shores and river banks.  

      Pillar of the Sky

      Main Article: Pillar of the Sky

      The pillar of the sky controls the weather on the planet. The wind carries the clouds filled with water over the lands and oceans, giving water to places where the pillar of water cannot reach immediately. The light allows everyone to see and perceive the world, whereas energy controls the temperature all over the world. When too much energy builds up, the wind and clouds take it with them to release the fury over the soil in form of thunderstorms. Finding temples of the sky is no easy task as many stand on high peaks. Monasteries are closer to the ground and easier to reach.  

      The Road to Akori

      An Akori is a follower of Te Akorange in general, and identify themselves as such when they believe in the concept of the pillars. It is normal to worship multiple deities and their respective branches within Te Akorange, hence why most dwarfs use Akori. Only priests, temple guardians, and deity guardians use branch specific identification, since they are closely tied to that branch. However, a dwarf usually does not become an Akori overnight.  
      Penguin Huddle Placeholder by Nnie

      Early Years

      Dwarfs learn at a very young age the basics of Te Akorange from their parents. Many take their children to monasteries and temples to educate them about their believes. From these trips, the children learn what the several branches mean and what each deity does. There are even organised summer camps where a group of dwarves take these children around all the temples from the major and minor deities.
        After observing their parents for a while and soaking up a lot of information, children begin to form their own opinion. As they grow older, they start visiting the local monasteries themselves to talk with priests and further gain knowledge. Often, dwarfs pair these trips while they are figuring out which profession they want to pursue both are closely tied together. For instance, if one wants to become a farmer, they usually devote themselves to the Deity of Life and the Sky as they can pray for good weather and a good harvest. During these trips, dwarfs gain a better understanding of the religious branches as they become more mature.  

      Pilgrimage

      The final stage before truly becoming an Akori is the pilgrimage. Most adolescent dwarfs travel to the House of Regin to pay their respects to the main deities. Up to this point, they haven't partaken in any religious activities for themselves, such as offerings. The times they were taken to these activities were usually because of the parents. However, at this stage of their life, it is time for an adolescent dwarf to walk Te Akoranga themselves.   During this pilgrimage, it is customary for the pilgrim to try and visit the temples, and sometimes monasteries, of all the minor and major deities. They deem it important to at least learn one more time about all the deities and gather further knowledge about their origins and the tasks at hand. Depending on where the dwarf starts their pilgrimage and their dedication, it could take anything from 70 to 120 days of traveling before reaching the House of Regin.   Once they reach the main temple, they stay at the adjacent monastery for as long as they require. In this time, they pray and process what they have learned thus far. They are free to wander the monastery and temple grounds to find priests of all disciplines and ask them further questions regarding their specific branch. Many also roam the streets of the capital in search of people performing the profession they desire to execute.   With the combined knowledge from these professionals and the priests, they finally decide which branches they want to worship. This choice is not set in stone and they can change it anytime they like.  

      Unspoken Fifth Pillar

      Main Article: Pillar of Darkness

      According to ancient texts, there used to be a fifth pillar in the creation of the world: the Pillar of Darkness. A sect has formed around this unspoken pillar, worshipping the deities of his branch. These deities are:  
      • Hemonga - Deity of Death
      • Malim - Deity of Demons
      • Fanas - Deity of the Void
      • Phiana - Deity of Poison
        It is hard to get in this sect, as a dwarf would need to have connections within these darker circles. However, few outsider have made it into the sect, while insiders made it out of the sect. Some of these insiders believe that the fifth pillar is a necessary part of the world to balance out the other four pillars by dealing with the unpleasantries. They still follow their deities and try to make other dwarfs understand what they really mean.  
      The Pillar of Darkness is not to be feared! Yes, it deals with the things that we dislike, but everyone dislikes them. However, don't you want your dead to travel safely to the realm of eternal slumber? Don't you want demons to be kept at bay? Don't you want the void to stay away from our beautiful world and avoid poisoning it? Yes, our deities can be used for evil, but so can the deities from the four pillars of the world. It is all about the context you give to them and what you ask of them.
      — A priest of the Pillar of Darkness
        There aren't many sects that truly distinguish themselves from Te Akoranga. The sect surrounding the Pillar of Darkness has always been highly frowned upon by most Akori. However, in recent years, more dwarfs have come to understand that the unspoken fifth pillar is not as bad as it seems.   Still, there is little known about the fifth pillar. All information so far has come from dwarfs who have left the sect.
      Table of Contents

      eòlas annad fhèin tha gliocas

      Te Akoranga (generated with Wombo) by Wombo
      Type
      Religious, Pantheon
      Alternative Names
      The Path
      Demonym
      Akori
      Related Traditions
      Related Ethnicities
      Pillars
      Pillar of Life
      Pillar of Earth
      Pillar of Water
      Pillar of the Sky   Major Deity
      Ljef - Deity of Life
      Ogalthr - Deity of the Earth
      Vjakr - Deity of Water
      Hrym - Deity of the Sky   Minor Deity
      Pillar of Life
      Duran - Deity of Healing
      Karar - Deity of Animals
      Tipu - Deity of Plants
      Vanhu - Deity of Folks   Pillar of Earth
      Gomo - Deity of Mountains
      Hondo - Deity of War
      Raymi - Deity of Resources
      Pamu - Deity of Soil   Pillar of Water
      Ghea - Deity of the Moon
      Cuan - Deity of the Ocean
      Abhain - Deity of Rivers
      Deigh - Deity of Ice   Pillar of the Sky
      Gao - Deity of the Wind
      Yea - Deity of the Clouds
      Aitro - Deity of the Light
      Luth - Deity of Energy


      Cover image: World by World Anvil

      Comments

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      Dec 2, 2021 09:32

      Ah, interesting! Something different than the usual dwarfish religions :D   I'm curious about one of their pillars being related to the sky and weather! As dwarfs are usually underground critters, it doesn't come up much in their lives - are these dwarfs more surface dwelling?


      Creator of Araea, Megacorpolis, and many others.
      Dec 2, 2021 16:05

      Thank you! Yes, these dwarfs are more surface dwelling. There are of course still dwarfs living underground and mining, but there are also many living in the valleys farming and breeding animals. ^^

      What do you want to discover in Computer Adventures?
      Dec 2, 2021 11:44

      Great article as always! Love the attention to detail already. Is there internal conflict between followers of different pillars? Or even in the circle of their own pillar (War and Ressources in the Earthen pillar for example)?

      With the gears of the mind turning everlong, see what they produce in times old and new alike! Ignotas, Where Fog Turns Into Steam
      Dec 2, 2021 16:08

      Thank you!   So far, I haven't thought of an internal conflict between them yet, but I could possibly add that once I got things more fleshed out! There is a sort of conflict between the four pillars and the fifth unspoken pillar, however. :D

      What do you want to discover in Computer Adventures?
      Dec 2, 2021 11:59 by Theo

      Ahhh! It's so cool! I like that you didn't just go with the typical 4 element system of earth, water, fire, and air. Also I like how each element ties to somethings that don't immediately come to mind but still fit, like earth including the deity of war. Very cool and well built religion

      Dec 2, 2021 16:10

      Thank you!   It took quite some fiddling to get the elements right, but I love how they have turned out so far. I can explain just about anything with it. ^^

      What do you want to discover in Computer Adventures?
      Dec 2, 2021 14:38 by TC

      Oooh I quite like this and the way its organised! Love the terminology too!

      Creator of Arda Almayed
      Dec 2, 2021 16:11

      Thank you!

      What do you want to discover in Computer Adventures?
      Dec 4, 2021 08:33

      Love the addition of the unspoken fifth pillar! These are topics we don't like in our lives, but they always come up eventually.

      Check out my world World Behind the Veil!
      Dec 7, 2021 09:55

      Thank you! They certainly are and should not be forgotten, even though we'd love to.

      What do you want to discover in Computer Adventures?
      Dec 16, 2021 08:19

      Very cool article and i love the way the "dark side"is portrait here.