Giantkin Species in Heathens | World Anvil

Giantkin

The Inheritors of the Ancients

Long ago when the flesh of Hune was still young, there were the Giants. The first born of The Realm Titan, they roamed far and wide. Where they strode mountains moved, forest grew and life flourished under foot. But as eternal as their nature was, they would not endure forever. After uncountable cycles had past their numbers begun to dwindle and so too did their grand stature and might.   From this fall, rose The multitude that was humanity. The children of giants. While it has been eons since last giant was born, there is still some ancient grandeur left in the veins of a few lineages. Blessed with unparalleled strength and the Huned Eyes of legend, the Giantkin are the last vestiges of humanity's ancestor.   One in several thousand are born Giantkin. Said by many to be a fortuitous omen on the child and their family. Other folk believe a Giantkin is a sign of troubles to come. For what other reason would hune bring such naturally gifted warriors into creation.   There is some truth to this, as some among their kind have become Fianns or powerful practitioners of lore and magic. More however live simple and mundane existences with the rest of hune's Sentient heritages.  
The few remaining giants left on Hune, view these bestowed folk with a mixture of nostalgic kinship and somber resolve as they see much in there smaller cousins that they themselves once held.   While Giantkin are not immortal or grow to the size of towers they do still have a fraction of their unusual strength, height and magic.
"He was like a wall of iron and rage. Great arms swatted any who would dare stand between Stormeye and his foe... "
- From the Saga of The Hurricane King.

Basic Information

Anatomy

Towering over an average human, The Giantkin are true to their ancestors in stature and pose. Most folk of this lineage stand well over 7 feet tall and ranging all the way up to 8. But it isn't just their height and physical strength that mark them as those bless by the ancestors. A Giantkin's body is marked in swirling scar like ridges across their entire body and face that invoke impressions of crashing waves and roaring fires. Finally they possess striking metallic eyes, Paired with finger and toe nails of the same glittering color.

Genetics and Reproduction

A Giantkin is produced out of either a fluke of the genetic dice or through a direct bloodline with another Giantkin. Even with multiple Giantkin in a family tree There is very little guarantee any of the following generations with inherit the gift. Only one in thousands are send to be born Giantkin.

Civilization and Culture

Naming Traditions

Giantkin have the same naming conventions as their human neighbors and family. Though with such an auspicious even many are given grand names in memory of past Giantkin or other legendary figures. These folk also have the habit of inheriting nicknames related to there physical differences, usually related to there might or physical prowess

Feminine names

Leighton, Cara, Niamh, Orla  

Masculine names

Eamon, Fintan, Ainmire, Brín
Genetic Descendants
Lifespan
120 Years
Average Height
7 - 8 Feet
Average Weight
between 280 and 340 pounds
Geographic Distribution
Related Ethnicities
Giantkin Racial Traits

Giantkin

ability score increase: +1 Str, and +2 Con or Wis
age: Giantkin have lifespans slightly longer then in comparison to humans. They enter adulthood in their late teens and usually live about 120 years
alignment: Giantkin have the same leanings as there human brethren.
Size: Medium
speed: Walking 30ft
Languages: You can speak, read, and write Common and Giant.
race features:
Natural Athlete: You have proficiency in the Athletics skill.   Stone’s Endurance: You can focus yourself to occasionally shrug off injury. When you take damage, you can use your reaction to roll a d12. Add your Constitution modifier to the number rolled, and reduce the damage by that total. After you use this trait, you can’t use it again until you finish a short or long rest.   Powerful Build: You count as one size larger when determining your carrying capacity and the weight you can push, drag, or lift.   Mountain Born: You’re acclimated to high altitude, including elevations above 20,000 feet. You’re also naturally adapted to cold climates.   Or   Firbolg Magic: You can cast Detect Magic and Disguise Self with this trait, using Wisdom as your spellcasting ability for them. Once you cast either spell, you can't cast it again with this trait until you finish a short or long rest. When you use this version of disguise self, you can seem up to 3 feet shorter than normal, allowing you to more easily blend in with humans.   Hidden Step: As a bonus action, you can magically turn invisible until the start of your next turn or until you attack, make a damage roll, or force someone to make a saving throw. Once you use this trait, you can't use it again until you finish a short or long rest.   Powerful Build: You count as one size larger when determining your carrying capacity and the weight you can push, drag, or lift.   Speech of Beast and Leaf: You have the ability to communicate in a limited manner with beasts and plants. They can understand the meaning of your words, though you have no special ability to understand them in return. You have advantage on all Charisma checks you make to influence them.

Comments

Please Login in order to comment!