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Haven

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In a world where monsters and magic are real, the Kingdoms of Men have been at odds with both the Bestial races and feral creatures of the land of Illara for millennia.   As centuries passed into the modern age, and the line between Humankind and Beastkin kind has blurred with the appearance of Demihumans, a tenuous peace has formed around a city at the heart of the realm.   Haven, now entering the 200th year after its founding, is a bustling city-state where all forms of life are welcomed and protected under Council Law. Though still largely considered an experiment by the outside world, many Humans and Non-humans alike visit the outskirts of the city proper to catch a glimpse or experience life side-by-side with the creatures their ancestors hunted; many more make the decision to settle permanently.   Despite the progressive nature of its laws and people, xenophobia and crime are still an ever-present reality. Although name may suggest safety, for those on the wrong side of this city, Haven is anything but safe.

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Campaigns

Campaign One: Haven - Proof of Blood

Dungeons & Dragons 5e

A new generation of Inquisitors sets out!

Characters