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Gatun

7th Day of Imroth, in the season of Apicem, Year 1104

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Gatun is a world rife with turmoil, dark secrets, and unimaginable magics. Within it lies five continents: Dastead, Modilundr, Agarfell, Gunnibyr, and Cebbialar. There are tumultuous seas separating each continent from the other, nine in total. Though it has been attempted, none have crossed and arrived in a separate land before.   Plagued by natural disasters throughout its history, Gatun is fit for exploration and discovery. Rumors and mythos regarding their cause ripple through each society, and, depending on when and where you ask, vary wildly. To some, it is punishment; or a plea from the world itself; or the result of some unknown being that carries the world. No matter the belief, one staple lies true - something must be done to quell the destruction wrought upon Gatun.   Though its history is rough, the people of Gatun thrive. Each continent is rich with melting pots of cultures, races, and religion. Each region knows its purpose, knows its beginning, knows its strengths. Advancements occur regularly; however, as with all civilizations, there are forces at the ready to topple everything that has been accomplished. Everyone has their demons, after all.

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