The Eldest, first of ancient dragons, separates Light from Dark and banishes Primordial Chaos.
Archaic Era began when The Eldest separated Light and Dark, banishing the Primordial Chaos that existed before time, creating Gates of Eternity as we know it. It was also an era of technological and societal stagnation, one of absolute dominion the Ancient Dragons had over the world itself, ruling untold number of lesser races with iron fist.
The Eldest, first of ancient dragons, separates Light from Dark and banishes Primordial Chaos.
The race known today as karathi seceds from the First Empire and flees underground, far from the watchful eyes of ancient dragons.
The greatest architectural and technomaturgic achievement of Gates of Eternity finished.
The second massive project of karathi - one that was supposed to grant them Heavens of their own - fails spectacularly.
Following the death of The Eldest at the hands of Kashya the Dragonslayer, the First Empire collapses.
Ancient Era was an era of terror for most of the species who were unlucky enough to fall under the shadow of mighty supercivilization that controlled most of the world and that managed to win the struggle for the inheritance of First Empire... or at least a part of it. Each of them were unbelievably powerful, while most - evil by modern standards. For the Karadia this era ended when Xylian Dominion fell to the powers of Command AI, but for other regions it was either shorter or much longer time (with the last supercivilization falling far into Preimperial Era).
Xylian Dominion, one of soon-to-be supercivilisations, finishes the conquest of Karathia.
Xylian Dominion launches second of its attempted conquests of Kivanthian Doctrinate.
As a part of the slow degeneracy of Xylian Dominion, the prototype specie of servants is created through genmaturgy.
Attempts to expand northward halts forever, as razors' tribes summon their god of winter.
After several centuries, the Xylian Dominion undertakes another attempt of geneengineering a specie of slaves.
First real combat practice of newly created ogres, that are sent against kivanthians in massive numbers, further bolstered by xyl warmachines.
After deciding that contrary to initial opinion the Ogres are yet another failure, the Xylian Dominion launches its final attempt on geneengineering a specie of slaves.
First real combat test of newly created elves, sent at Kivanthians en masse together with legions of improved Xylian warmachines.
Kivanthian Doctrinate ceases to exist, as its inhabitants achieve collective Ascendancy.
Xylian attempts assault on both Lana and Clockwork Isles - the center of Mechanics power - in attempt to defeat the newly noticed threat.
Razors - together with massive ammounts of demons serving their winter god, once again summoned into the Light (even if only partially) launch invasion on Xylian Dominion.
Mechanics' Command AI decides, that Xylian Dominion no longer suits its needs. And launches war that could be better described as extermination.
Preimperial Era of Karadia was an age when Late Archaic repeated itself locally, with multiple powers fighting for the inheritance of a superpower that collapsed. With razors from the north, dragarians from the northwest, beastmen from the southwest and humans from the east, elves - that simultaneously had to fight Kraads and ogres - were forced to slowly retreat from their lands., losing them part by part. And even after humans turned out victorious, there was still a long period of warfare between a multitude of states, before Falon the Conqueror could be crowned Imperator of Karadia.
In the aftermath of xyl nigh extinction, elves decide to become an independent political entity.
Kraad Technocracy discovers a city state of Syhon Mir... and destroys it in the most terrible fashion.
Human tribes overwhelm and destroy shadow elven kingdom of Cerania, despite Vhessan military support.
Mechanics extinguish lifes of nearly every member of the Cabal of Ironheart in single day.
Arthur Aetherling, a human warlord, banishes Grand Aberrant called Nythrathril and establishes a city of Olathoe.
A beastmen warlord by the name of Hargull the Skulltaker, leads great host of warrior against elven kingdom of Vestiria.
Kraad Technocracy achieves first of its goal - the perfect mechanization of their society.
A human warlord unites several tribes only to get annihilated by the forces of elven kingdoms of Peteneia and Avareia.
Drakon invasion on Rynneria is foiled, when the kingdom receives military support from kingdoms of Alvaena and Vanorlan.
Draxaria the Redwing launches another invasion on elven kingdoms of Rathia and Rynneria.
Decisive battle of Second Dragon War is fought outside capital of the kingdom of Rynneria.
Combined forces of various elven kingdoms repel attempted human invasion on Itirrian Peninsula.
Razors finally decide to remind elves about them, attacking snow elf kingdom of Vanorlan on southern verge of Scavian Peninsula.
Draxaria the Redwing launches another invasion on elven kingdoms of Rynneria, taking advantage of First Frost War.
Draxaria the Redwing conquers isle of Rynneria, finishing her conquests of Dragarian Isles.
Razmiri the Frostblade launches second invasion on Vanorlan, with support of majority of razors.
An assemble of sea elf states carries several human tribes to faraway Lana in exchange of treasures their gained from pillaging other elves.
Forces of Razmiri Frostblade defeated in a decisive battle before the walls of city of Ranezan.
Forces of Vhessan Empire take advantage of Grey Death Plague, and reconquer Kingdom of Armarivia.
Forces of elven Kingdom of Inrithia reconquer lands of former Kingdom of Aktaab (and their most holy city of Aktaab) during their first holy war.
Beastmen, united under banner of lionman warlord Aghratvir the Bloodspiller, launch invasion on Northern Arrika.
Drarek the Incinerator launches a sudden invasion of northern Kaletia, pillaging its coast and surprising kingdom of Alvaena.
Alvaenan fleet mades an attempt to foil Drarek's invasion by assaulting its supply fleet among the myriad of isles near the Kaletian Coast.
Elven fleet once again decimated by forces of Kingdom of Dragaria under Drarek Incinerator.
Following his surprising retake of initiative, after long and careful planning, Drarek Incinerator launches a surprising raid of Isle of Verthila.
Another elven naval defeat during a desperate attempt to reconquer Isle of Verthila.
Human forces under queen Kydona decimate beastmen forces, effectively retaking lands lost during the invasion of Aghratvik Bloodspiller.
Battle of Ankhia is waged, as kingdom of Vanorlan attempts to delay advance of razors' army towards its capital.
Sorcerer-king Numeron the Ironshield cames back for rematch together with allied elven forces.
After few years of skirmishes and raids, the Brides of Nythr launch yet another offensive towards Vanorlan capital, with their insidious plan finally revealed...
Following a resurgence in elven spirits after the end of Third Frost War, a small army under command of grandson of Rankor Sabretooth invades Ranneria.
Rannar Longbow warhost defeats forces of dragarian deputy that lorded over former kingdom of Rynneria.
Following news of elven insurgence on Rathia, Rannar Longbow attempts to support it.
Forces under Rannar Longbow, together with elven insurgents, attempt to march against capital of Rathia.
First Flame War began as one of the few surviving ancient dragons - with his lair on Isle Crematorium on Native Sea - begins a war of conquest.
An unexpected battle that occured after nearly two years of prolonged warfare, with various skirmishes and small battles.
Kingdom of Henotavia - southern of two elven states on Itavian Peninsula - falls to invaders under Vythar the Scorcher.
A human nomadic tribes move western, assaulting steppe elven kingdom north from Vhessana.
First Flame War ends, as Vythar the Scorcher decides he marched far enough for now, with his supporters deciding that they pillaged enough.
Kingdom of Synarr, a loose confederation of steppe elven clans, falls to human invaders.
Kingdom of Greziya, a loose confederation of steppe elven clans, falls to human invaders.
Kingdom of Tavria, a loose confederation of steppe elven clans, falls to human invaders.
Expansion of elven colonization of their own territory (deforestation and settling new cities) triggers aggresive reaction of a group of dryads, beginning First Forest War.
Vythar the Scorcher launches another invasion on Itavia, planning to expand his tyrannical rule over Kingdom of Senotavia.
Kingdom of Senotavia - northern of two elven states on Itavian Peninsula - falls to invaders under Vythar the Scorcher.
Following death of Rannar Longbow in a duel, a civil war occurs in Kingdom of Southern Dragaria, causing invasion of drakons under Drarek the Incinerator.
Kingdom of Rathia, populated by both elves and drakons, falls before forced of king Drarek the Incinerator.
Kingdom of Rynneria, populated by both elves and drakons, falls before forced of king Drarek the Incinerator.
Following the death of Drarek Incinerator, Kingdom of Dragaria collapses again into a variety of smaller states under Draxaria the Redwing's progeny.
Kingdom of Vanorlan begins a series of raiding campaigns targeted at razors, hoping to decimate their forces in their hideouts to the north.
Dryads once again march to war against elves, decimating Western Karathia with their armies of ogres.
Vhessan Empire under empress Sareveta II expands, pushing human nomads from lands of old kingdoms of Greziya.
Wolfman warlord unified a group of tribes and, rather than continue the devastating war against Ceverians and Verkvenians, invaded Alvaena.
A particularly large army of beastmen under catwoman warlord Syrathsi the Throastslicer crossess Western Strait and decimates coasts of Native Sea.
Wolfman warlord Rytharr the Avalanche launches invasion on Scavia Peninsula under a loose confederation of tribes from Lana.
Another mighty fleet of beastmen, under warlord Erzan Dragonslayer, attacks Dragarian Isles.
Daemon Lord Boneater escapes his prison in unknown way, and goes on another rampage.
Vhessan Empire attempts to push humans from the former kingdoms of Tavria and Synarr.
A sudden spike in volcanic activity on Dragarian Isles and Itavian Peninsula causes several massive eruptions, thus starting a short-time ice age.
A malevolent archdaemon named Ashbringer ravages kingdom of Vanorlan in the aftermath of Red Year.
A malevolent archdaemon named Ashbringer ravages kingdom of Lanoirenn in the aftermath of Red Year.
A particularly vicious archdaemon under the name of Purifier decimates Itavian Peninsula.
Dwarves of White Mountain after freeing themselves from elven rule begin the war of revenge against them.
Previously unknown omnicidal archdaemon manifests in eastern Polenya and begins a campaign of slaughter.
Forces of Second Inrithian Crusade corner and slay Moloch, ending the Molochian War.
Prolonged border frictions between dryad domains and the western elves leads to Third Forest War.
Kingdom of Astrena - heavily decimated by last Forest War and bloodied out by support for Itirria - finally falls before the might of sorcerer-king Mersimar.
Following the conquest of Astrena, Mersimar crowns himself an emperor of Elven Empire.
Some of the eastern elven states remained opponents of Elven Empire, which lead to open warfare between proimperial and anti-imperial forces.
After finally subjugating majority of elves, Elven Empire sets its eyes on last important independent kingdom - Alvaena.
Newly created Elven Empire attempts to reconquer lands previously lost to humans, with Hellana chosen as a first target.
Lanoirenn attempts to split the Empire apart by putting forward their own claimant to the throne.
Human forces continued their push from north, soon bringing down kingdom of Vanryila.
Human tribes from Synarr and Tavria are pushed west, soon overruning elven kingdom of Peteneia.
Kingdom of Saretvia was finally overrun by assaults coming from three directions at once.
Kingdom of Polenya was finally overrun by human forces, despite Imperial military support.
As human tribes were initially repelled by Lanoirenn, they marched through western Iron Mountains, assaulting Itavia.
Elven Empire collapses, as Itirrian provinces set up their own pretender, emperor Valimir.
On far north of the continent, elves that escaped from humans form what later will be known as Ice Kingdoms.
With emperor Armalyik death in combat, northern Elven Empire (reduced to Kingdom of Astrena) ceases to exist.
King of Lomar is poisoned into madness as cabal of Ice Witches take over the kingdom.
Son of Laevir Aetherling returns with a host of warriors to wage war on Ice Witches.
As king Narmer manages to conquer other khemian city-states, the first of the new human states on formerly elven lands is finally created.
To establish contact with their new 'colony' in former Vanorlan, Lomar expands westward, conquering Lataka Lake region.
Hetarian Empire wages war with Kingdom of Inrithia over control of eastern approach to Iron Channel.
Hetarian Empire expands eastward, conquering various theocratic city states in eastern Akhad.
Hetarian Empire expands westward, conquering various human and elven tribes inhabiting Ceralynian Coast.
As Hetarian forces advance on holy city of Aktaab, Inrithian decide to invite Khem into the ongoing war.
Helamite tribe achieves superiority on lands of Kasytian Uplands, forging Kasytian Empire.
Following repeated incursions into areas they consider theirs, hellanan polis assemble an alliance against barbarians from Hetarian Empire.
Following a riot in one of formerly inrithian city, now controlled by Khem, a war between Khem and Inrithia occurs.
Vhessana decides to eliminate a potentialy dangerous opponent, launching war against the Hetarian Empire.
Following the defeat of Hetarian Empire in their struggle against Vhessan Empire Kasytian decide that it is a time to expand.
Third Inrithian Crusade is proclaimed, to counter Hetarian prosecution of all monotheists due to war against Kasytia.
An ongoing trade war between polis of Hellana and Karthian Kingdom changes into an open war begins.
Following the succesful take over of Inner Markar, Vhessan Empire expands westward, hoping to gain control over Ceranian Strait.
A coalition of polis, angered by Vhessan Empire for closing in on Mekharian Strait, declared war against it.
Vhessan Empire continues its expansion, this time towards south, hoping to gave itself time to prepare for future wars against Hellana.
Vhessan Empire directs its attention to the north, overwhelming hellanan trading posts and barbarians on Tavrian Peninsula.
Following a brief civil war after death of former shahanshah, leading to downfall of Helamites and rise of Persyans.
Vhessan Empire conquers Arian Coast, with Hellan too busy with internal divisions to support eastern polis.
As forces of Hellana are drawn away by the Trade War, Vhessana decided to attempt direct invasion on Hellana.
Karthia launches invasion on elven kingdom of Itirria, overwhelming it with vast armies of mercenaries.
Vhessana once again wages war on Hellana, this time engaging in a prolonged war of attrition.
Changing tides of internal politics in Kasytia lead to an end of Persyan period of domination.
Kasytia under Partyans launch an invasion unto eastern lands of Vhessana, forcing it to redirect efforts from the western front.
Following a period of internal struggle, last of the kings of the city state of Roma is overthrowned.
Khem succesfully reconquers Iron Channel following the period of internal struggle in Inrithia.
Forces of Kasytian Empire attempt another push west, causing war with both Vhessan Empire and Kingdom of Inrithia.
Karthian general named Hasdrubael conquers north-eastern part of Itirrian Peninsula, subjugating remaining elves and human tribes.
Newly established religion of Hezri begins to expand, quickly conquering and converting most of Senachian Peninsula.
A period of internal struggle in Inrithia leads to civil war... which leads to something even worse.
Archdaemon under the name of Devourer attacks Itirrian Peninsula in an aftermath of Armageddon War.
Group of elven (and human) outsiders settle isle of Gothea on Amber Sea, creating Iron Republic.
Hellanan polis following aftershock of Armageddon War decide to finally liberate the Ceranian Strait region from Vhessan Empire.
Karthian colonies on Itirria - called Novia by Karthians - finally secede from Oligarchy, forming their own country - Republic of Novia.
Maneater finally breaks his chains. Soon armies of servile daemons and converted tribesmen march north, hoping to bring all Karadia under his rule.
Forces of Maneater manage to overwhelm defenders of Karthia, soon conquering the city and beginning its bloody military occupation.
Kingdom of Khem tries to prevent Maneater forces from crossing River Nihl in a several day long battle fought on both river and land.
Army of Khem - with Inrithian assistance - is pushed back at the very border of the Red Sea, where it is finally surrounded by Defiler's army.
As main forces of Maneater attempt to land on Itavia and Itirria at once, main force of its navy (plus he himself) lead an assault on Isle of Crematorium.
Forces of Beheader - one of Maneater's lieutenants - attack city of Roma after conquering most of Itavia.
Forces of Incinerator - one of Maneater's lieutenants - finish conquest of Novian Republic, after several years of war of attrition.
Beheader attempts to assault kingdom of Kasykh Var, triggering a prolonged war against the mountain clans.
Following several years of military campaigns, Incinerator finally subjugates western, elven part of Itirria, finishing the conquest of whole Peninsula.
Khem - together with Inrithian help - once again attempts to stop forces of Maneater from crossing through the River Nihl.
Following the period of weakness of Southern Empire, forces of Inrithia and Khem attempt to retake Khem, once again clashing with Maneater for the third time.
A period of Great Southern War, with Southern Empire attempting to break the naval supremacy of the states opposing him on Native Sea.
Nearly entire fleet of Maneater attempts to destroy important hellanan port of Corynth, leading to a military disaster and end of Native Sea War.
After the end of Native Sea War, Maneater decided to once again switch to land war, attempting to march east to defeat its enemies.
Forces of Maneater attack holy city of Aktaab, in last, tytanic struggle of the Great Southern War.
Under increasing Alvaenan pressure, king Hlodwig I unites several human tribes on northern Astaryan Plains.
Descendants of Lech Kołodziej conquer most of Polenyan Plains and establish Kingdom of Visenia.
Frankia expands southward, subjugating tribes inhabiting former southwestern Astrena.
Lanoirenn attempts to push newly build Visenia back east, deeming it a growing threat.
Inhabitants of island of Gotea unite to form Iron Republic - an important trade power on Amber Sea.
Forces of Nikopolan Hegemony conquer polis on Arian Coast, without significant resistance from Hellana.
Another Lanoirenn attempt to push humans back, this time targeted at mordhangian tribes.
Following conquest of majority of former elven Kingdom of Astrena, kings of Frankia decide to push forward claims to rule over all lands of Elven Empie of old.
Frankish Empire conquers Gothia - former southwestern Astrena - setting its southern border on Machine Mountains, Native Sea and White Mountains.
Nikopol, polis settled by former soldiers near Ceranian Strait, conquers most of Ceranian Coast.
Frankia clashes with Alvaena over a control of Natesjan Peninsula, inhabited by loose mix of human and elves.
Self imposed mission of expanding their domain to unite western humans leads Frankia to launch invasion on Ferrica.
Following the last Lanoirenn expansion - and conquest of Ferrica - Lotaringia became a small state, now on the border between Frankia and Lanoirenn. It decided to choose its fate for himself.
A long period of struggle between elven kingdoms of Lanoirenn and Alvaena, and human Empire of Frankia for control over Western Karathia.
Following the war rebellion on Ceralynian Coast, general unrests spreads throughout the Empire.
Kasytia, finally mostly recuperated from horrors of First Armageddon War and Great Southern War, marches forth, overwhelming eastern kingdoms.
Nikopolan Hegemony marches west, slowly but surely subjugating Hellanan Peninsula, decimated by centuries of war.
King Kazimierz III Kołodziej conquers most of Baltia, despite valiant defense of local tribes.
Elves of Kingdom of Leshya - that lasted to this day - are finally subjugated by Visenia.
Forces of Nikopol push east, conquering Armarivia, as a part of preparation for the upcoming war with Kasytia.
Visenia conquers region known as Byelorathenia, lying between Leshyan Plains and Dragonbone Mountains.
First assembly of diretian Supreme Council occurs in the city of Dihret, marking the official beggining of Diretian Freedom.
Visenia once again clashes with Manaelin over control of Ukerenya - with the same result.
Remains of one of army sent by Drakkan Tyranny to conquer Eternal Empire reach Karadia and settle on the western side of Eastern Wall mountains.
King of Visenia and various officially subservient dukes and nobles converge and establish Visenian Commonwealth.
Following a brief war against mountain elves inhabiting Dragonbone Mountains, they are brought into the the Commonwealth sphere of influence.
Taretian State, an ancient successor state of Xylian Dominion, resurfaces in Needle Mountains in northern Lanoirenn.
Improbable coalition of Niflheim and Lanoirenn attempts to stop all out taretian incursion on a surface.
Gaius Aquilla gains dictatorial power in Roman Republic via military coup and short civil war, soon changing the Republic into Empire.
After many years of amassing military power, Roman Empire marches against Karthian Oligarchy.
Ancient dragon known as Vorkhar Firesetter leaves Iron Mountains and begins a series of raids on Visenia and Rathenia.
Supreme Thaumaturgist attempts to take down a budding threat of Taret, arranging a wide coalition of karadian states.
Falon marches south as a head of vast army supported by Menoria, creating the Imperium.
Old Empire Period of Imperial Era is a period during which Imperium was ruled over by Markh dynasty - founded by Falkon the Conqueror together with Imperium. It can be seen a prologue to the Dawn War and the establishment of Imperium of Karadia as it can be seen today. It was a period during which the core lands of Imperium of Karadia deviated from what can be considered a 'typical' line of progress (both technomagical and sociopolitical) under the influence of Imperium of Menoria.
Following succesful conquest of Itavia, Frankia and Novia, Falon is crowned Imperator of Karadia, by Supreme Thaumaturgist herself.
New imperial administration - under instructions from Menoria - initiates agrarian reform in Itavia.
Falon decrees creation of Imperial Army - according to suggestions of menorian advisors - using ongoing agrarian reform to create regular - or semi-regular - army.
Menorian experts establish an organized magical guild in Imperium and begin introducing modern magic.
In a rather mysterious circumstances Falon departs from this world, noone really knowing what happened to him.