List of Armor/Clothes/Shields/Face Coverings
This list is for showing the statistics of the Armor and Clothes you are able to find in-game, along with gas masks/face coverings and shields. Armor is simplified, with no AC or anything like that. Armor gives you a straight buff, with tradeoffs depending on the armor type. These benefits and penalties are not major, but could influence a gameplay strategy you are making. Face Coverings on the other hand offer protection against airborne gasses, giving you a higher time limit in Gas Zones depending on the Covering. Shields are technically weapons but work more defensively, giving a small buff to defense depending on the shield type.
The Armor Chart will flow as follows: Name - HP Buff - Movement Modifier - Special Conditions
ARMOR:
Cloth/Leather Hat |
N/A |
N/A |
N/A |
Motorcycle Helmet |
N/A |
N/A |
Reduces Headshot Damage to x1.25 |
Military Helmet |
N/A |
N/A |
Reduces Headshot Damage to x1 |
Standard Clothes |
N/A |
N/A |
N/A |
Light Armor |
+5 HP |
N/A |
N/A |
Heavy Armor |
+10 HP |
-20 to movement |
N/A |
The Face Covering Chart will flow as follows: Name - Gas Time Limit - Special Conditions
FACE COVERINGS:
No Covering |
2 minutes of time |
N/A |
Neck Gaiter |
5 minutes of time |
N/A |
Medical Face Mask |
10 minutes of time |
Every time you exit a Gas Zone with a fresh mask, the mask will become Worn and be unable to be used again. Once the mask is in the worn condition, the mask will act like a Neck Gaiter. |
Gas Mask |
30 minutes of time PER FILTER |
The Gas Mask filter must be changed for every half-hour spent in a Gas Zone. |
The Shield Chart will flow as follows: Name - Weapon Slot - Damage - Special Conditions
SHIELDS:
Small Shield |
Small Weapon |
1d4 |
Damage from Melee Attacks while equipped reduced by 1d4 |
Large Shield |
Large Weapon |
1d6 |
Damage from Melee Attacks while equipped reduced by 1d8 |
Riot Shield |
Large Weapon |
1d4 |
Damage from Melee Attacks while equipped reduced by 1d4+2 |
Full Metal Riot Shield |
Large Weapon |
N/A |
Damage from Melee Attacks while equipped reduced by 1d10+5 |
Entry for WorldEmber 2022
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