Vicissitudes of Time: Episode 2 Supporting articles guide
Update March 2, 2021. 7 AM WA time. A little bit later than anticipated, but the articles are here!
Обновлено 2 марта 2021 в 10 утра по Москве. Чуть позже, чем хотелось бы, но таки статьи опубликованы!
Episode 2 character sheets:
Листы персонажей, эпизод 2:
Sesostris / Сесострис
saving throws
skills
Skills
Attacks
Features & Traits
Equipment Copper: 0, Silver: 0, Electrum: 0, Gold: 0, Platinum: 0 Money
Languages & Proficiencies
Notes
™ & © Wizards of the Coast - D & D 5e Character Sheet v2.06, made by Tillerz - Updated: 2023-02-09
To print this sheet: Expand the spell book (if you have any entries there), then click "Print Sheet" at the top, select "Print to PDF" and format A3. Then print the resulting PDF to whichever format you need with "fit to page" selected.
Remy Dalton / Реми Долтон
saving throws
skills
Skills
Attacks
Features & Traits
Equipment Copper: 0, Silver: 0, Electrum: 0, Gold: 0, Platinum: 0 Money
Languages & Proficiencies
Notes
™ & © Wizards of the Coast - D & D 5e Character Sheet v2.06, made by Tillerz - Updated: 2023-02-09
To print this sheet: Expand the spell book (if you have any entries there), then click "Print Sheet" at the top, select "Print to PDF" and format A3. Then print the resulting PDF to whichever format you need with "fit to page" selected.
Damien Sinclaire / Дамьен Синклер
saving throws
skills
Skills
Attacks
Equipment Copper: 0, Silver: 0, Electrum: 0, Gold: 0, Platinum: 0 Money
Languages & Proficiencies
Notes
™ & © Wizards of the Coast - D & D 5e Character Sheet v2.06, made by Tillerz - Updated: 2023-02-09
To print this sheet: Expand the spell book (if you have any entries there), then click "Print Sheet" at the top, select "Print to PDF" and format A3. Then print the resulting PDF to whichever format you need with "fit to page" selected.
Maxim Kunitsyn / Максим Куницын
saving throws
skills
Skills
Attacks
Features & Traits
Equipment Copper: 0, Silver: 0, Electrum: 0, Gold: 0, Platinum: 0 Money
Languages & Proficiencies
Notes
™ & © Wizards of the Coast - D & D 5e Character Sheet v2.06, made by Tillerz - Updated: 2023-02-09
To print this sheet: Expand the spell book (if you have any entries there), then click "Print Sheet" at the top, select "Print to PDF" and format A3. Then print the resulting PDF to whichever format you need with "fit to page" selected.
Aiyana / Аийяна
saving throws
skills
Skills
Attacks
Features & Traits
Equipment Copper: 0, Silver: 0, Electrum: 0, Gold: 0, Platinum: 0 Money
Languages & Proficiencies
Notes
™ & © Wizards of the Coast - D & D 5e Character Sheet v2.06, made by Tillerz - Updated: 2023-02-09
To print this sheet: Expand the spell book (if you have any entries there), then click "Print Sheet" at the top, select "Print to PDF" and format A3. Then print the resulting PDF to whichever format you need with "fit to page" selected.
Sesostris (Episode 1)
3 Level (2700/2700 XP for level-up) Ancient Egyptian, pre-macedonian Background Thabenling Race / Species / Heritage Ignorant/Brave/Envious Alignment
Fighter, Eldritch Knight
Level 3
Hit Dice: 3/3
1d10+1 Class 1
Level 3
Hit Dice: 3/3
1d10+1 Class 1
STR
15
15
+2
DEX
11
11
+0
CON
13
13
+1
INT
16
16
+3
WIS
10
10
+0
CHA
8
8
-1
32
Hit Points
Hit Points
+0
Initiative (DEX)
Initiative (DEX)
19
Armor Class (AC)
Armor Class (AC)
+2
Prof. Bonus
Prof. Bonus
30ft
Speed (walk/run/fly)
Speed (walk/run/fly)
1/Short Rest / 1/Short Rest
Second Wind
Second Wind
1/Short Rest / 1/Short Rest
Action Surge
Action Surge
Spellcasting ...
+5
Attack mod
INT
Ability
+3
Abi Mod
13
Save DC
+4 | Expertise Bonus | |
+2 | Proficiency Bonus |
+4 | Strength | |
+0 | Dexterity | |
+3 | Constitution | |
+3 | Intelligence | |
+0 | Wisdom | |
-1 | Charisma |
+0 | Acrobatics | DEX | |
+0 | Animal Handling | WIS | |
+5 | Arcana | INT | |
+6 | Athletics | STR | |
-1 | Deception | CHA | |
+5 | History | INT | |
+2 | Insight | WIS | |
+3 | Intimidation | CHA | |
+5 | Investigation | INT |
+0 | Medicine | WIS | |
+3 | Nature | INT | |
+0 | Perception | WIS | |
+1 | Performance | CHA | |
+1 | Persuasion | CHA | |
+5 | Religion | INT | |
+2 | Sleight of Hand | DEX | |
+2 | Stealth | DEX | |
+0 | Survival | WIS |
Weapon / Attack | AB | Abi | Dmg | Dmg Type | |
---|---|---|---|---|---|
Sunstone Khopesh | +4 | STR | 1d8+2 | slashing | |
Sunstone Scarab Throwing Dagger | +2 | DEX | 1d6 |
Spell Book
Darkvision 60 ft.
Defensive Fighting Style (PHB 72)
Weapon Bond (PHB 74) - blocks disarmament and allows recalling weapons.
Defensive Fighting Style (PHB 72)
Weapon Bond (PHB 74) - blocks disarmament and allows recalling weapons.
Features & Traits
Chain Mail armor (bronze)
Shield (Egyptian buckler)
Sunstone Khopesh
Sunstone Scarab
Explorer's Pack
Piton
Fine clothing, modern
Ball Bearings (1000 in the bag)
Rope, Silk (50 ft)
Bell
Signet Ring (of the Awoken)
Grappling Hook
Soap
Hunting Trap
Two-Person Tent (that Sesostris never shares)
Shield (Egyptian buckler)
Sunstone Khopesh
Sunstone Scarab
Explorer's Pack
Piton
Fine clothing, modern
Ball Bearings (1000 in the bag)
Rope, Silk (50 ft)
Bell
Signet Ring (of the Awoken)
Grappling Hook
Soap
Hunting Trap
Two-Person Tent (that Sesostris never shares)
Equipment Copper: 0, Silver: 0, Electrum: 0, Gold: 0, Platinum: 0 Money
Known Cantrips: Booming Blade, Green-Flame Blade
Known Common* spells: Shield, Absorb Elements, Find Familiar
Innate Thabenling spells: Poison Spray (Cantrip), Animal Friendship (Common), Suggestion (London** spell)
Spellcasting
Known Common* spells: Shield, Absorb Elements, Find Familiar
Innate Thabenling spells: Poison Spray (Cantrip), Animal Friendship (Common), Suggestion (London** spell)
Ancient Egyptian: 4
English: 4
Ancient Greek: 3
Ancient Latin: 2
Russian: 1
English: 4
Ancient Greek: 3
Ancient Latin: 2
Russian: 1
Languages & Proficiencies
*Common spells - spells of the first stage of magical power.
**London-class spells - spells of the second stage of magical power, the strongest stage available in XXI century.
Has a snake familiar called Shaum.
**London-class spells - spells of the second stage of magical power, the strongest stage available in XXI century.
Has a snake familiar called Shaum.
Notes
™ & © Wizards of the Coast - D & D 5e Character Sheet v2.06, made by Tillerz - Updated: 2023-02-09
To print this sheet: Expand the spell book (if you have any entries there), then click "Print Sheet" at the top, select "Print to PDF" and format A3. Then print the resulting PDF to whichever format you need with "fit to page" selected.
Remy Dalton (Episode 1)
2 Level (300/900 XP for level-up) English Background Human Race / Species / Heritage Weary/Cynical/Erudite Alignment
Artificer
Level 2
Hit Dice: 2/2
1d8+2 Class 1
Level 2
Hit Dice: 2/2
1d8+2 Class 1
STR
10
10
+0
DEX
11
11
+0
CON
14
14
+2
INT
16
16
+3
WIS
12
12
+1
CHA
12
12
+1
17
Hit Points
Hit Points
+0
Initiative (DEX)
Initiative (DEX)
13
Armor Class (AC)
Armor Class (AC)
+2
Prof. Bonus
Prof. Bonus
30ft
Speed (walk/run/fly)
Speed (walk/run/fly)
Spellcasting ...
+5
Attack mod
INT
Ability
+3
Abi Mod
13
Save DC
+4 | Expertise Bonus | |
+2 | Proficiency Bonus |
+0 | Strength | |
+0 | Dexterity | |
+4 | Constitution | |
+5 | Intelligence | |
+1 | Wisdom | |
+1 | Charisma |
+0 | Acrobatics | DEX | |
+1 | Animal Handling | WIS | |
+7 | Arcana | INT | |
+0 | Athletics | STR | |
+3 | Deception | CHA | |
+5 | History | INT | |
+3 | Insight | WIS | |
+3 | Intimidation | CHA | |
+3 | Investigation | INT |
+3 | Medicine | WIS | |
+3 | Nature | INT | |
+3 | Perception | WIS | |
+1 | Performance | CHA | |
+3 | Persuasion | CHA | |
+5 | Religion | INT | |
+0 | Sleight of Hand | DEX | |
+0 | Stealth | DEX | |
+1 | Survival | WIS |
Weapon / Attack | AB | Abi | Dmg | Dmg Type |
---|
Spell Book
Magic Initiate: Wizard, spellcasting ability = INT - grants cantrips and a spell
Magical Tinkering (TCE 9) - allows infuse small nonmagical items with magical properties.
Infuse Item (TCE 9). Options: Enhanced Arcane Focus, Alchemy Jug, Wand of Secrets, Wand of Magic Detection. - Last two are scripts written in Fringe programming language.
Magical Tinkering (TCE 9) - allows infuse small nonmagical items with magical properties.
Infuse Item (TCE 9). Options: Enhanced Arcane Focus, Alchemy Jug, Wand of Secrets, Wand of Magic Detection. - Last two are scripts written in Fringe programming language.
Features & Traits
Modern Tinker's Tools (basically a smartphone and some screwdrivers)
Chain Shirt
Explorer's pack
Jeweler's Tools
Thieves' Tools
Chain Shirt
Explorer's pack
Jeweler's Tools
Thieves' Tools
Equipment Copper: 0, Silver: 0, Electrum: 0, Gold: 0, Platinum: 0 Money
Known cantrips: Fire Bolt, Mage Hand, Mending, Toll the Dead.
Known Common* spells: Catapult, Disguise Self, False Life, Identify, Purify Food and Drink, Absorb Elements, Cure Wounds, Expeditious Retreat, Feather Fall, Jump, Sanctuary, Alarm, Detect Magic, Faerie Fire, Grease, Longstrider, Snare, Comprehend Languages.
Spellcasting
Known Common* spells: Catapult, Disguise Self, False Life, Identify, Purify Food and Drink, Absorb Elements, Cure Wounds, Expeditious Retreat, Feather Fall, Jump, Sanctuary, Alarm, Detect Magic, Faerie Fire, Grease, Longstrider, Snare, Comprehend Languages.
English: 4
French: 3
Haitian: 2
Polish: 1
Arabic: 1
French: 3
Haitian: 2
Polish: 1
Arabic: 1
Languages & Proficiencies
*Common spells - spells of the first stage of magical power.
Notes
™ & © Wizards of the Coast - D & D 5e Character Sheet v2.06, made by Tillerz - Updated: 2023-02-09
To print this sheet: Expand the spell book (if you have any entries there), then click "Print Sheet" at the top, select "Print to PDF" and format A3. Then print the resulting PDF to whichever format you need with "fit to page" selected.
Damien Sinclaire (Episode 1)
1 Level (0/300 XP for level-up) French Background Human Race / Species / Heritage Radical/Lustful/Philosopher Alignment
Wizard (Chronurgy)
Level 1
Hit Dice: 1/1
1d6+0 Class 1
Level 1
Hit Dice: 1/1
1d6+0 Class 1
STR
10
10
+0
DEX
12
12
+1
CON
10
10
+0
INT
17
17
+3
WIS
13
13
+1
CHA
14
14
+2
6
Hit Points
Hit Points
+1
Initiative (DEX)
Initiative (DEX)
11
Armor Class (AC)
Armor Class (AC)
+2
Prof. Bonus
Prof. Bonus
30ft
Speed (walk/run/fly)
Speed (walk/run/fly)
Spellcasting ...
+5
Attack mod
INT
Ability
+3
Abi Mod
13
Save DC
+4 | Expertise Bonus | |
+2 | Proficiency Bonus |
+0 | Strength | |
+1 | Dexterity | |
+0 | Constitution | |
+5 | Intelligence | |
+3 | Wisdom | |
+2 | Charisma |
+3 | Acrobatics | DEX | |
+1 | Animal Handling | WIS | |
+7 | Arcana | INT | |
+2 | Athletics | STR | |
+4 | Deception | CHA | |
+7 | History | INT | |
+1 | Insight | WIS | |
+2 | Intimidation | CHA | |
+7 | Investigation | INT |
+1 | Medicine | WIS | |
+3 | Nature | INT | |
+3 | Perception | WIS | |
+4 | Performance | CHA | |
+4 | Persuasion | CHA | |
+3 | Religion | INT | |
+1 | Sleight of Hand | DEX | |
+1 | Stealth | DEX | |
+1 | Survival | WIS |
Weapon / Attack | AB | Abi | Dmg | Dmg Type |
---|
Spell Book
Wedding ring working as an Arcane Focus
Blue shades.
Spellbook, a little tainted with wine stains.
Fine modern clothing.
Blue shades.
Spellbook, a little tainted with wine stains.
Fine modern clothing.
Equipment Copper: 0, Silver: 0, Electrum: 0, Gold: 0, Platinum: 0 Money
Known Cantrips: Ray of Frost, Minor Illusion, Nudge through Time: 1 action touch, V, S, Inst. duration. Upon touching an enemy, they make a CHA saving throw. If failed, they are thrown forward in time, vanishing, until their reappearance at the end of the caster's next turn. Credit: https://imgur.com/gallery/Lgc5QIe
Known Common* spells: Mage Armor, Witch Bolt, Chromatic Orb, Magnify Gravity, Find Familiar, Shield
Spellcasting
Known Common* spells: Mage Armor, Witch Bolt, Chromatic Orb, Magnify Gravity, Find Familiar, Shield
French: 4
English: 4
Ancient Latin: 3
Old Germanic: 2
Ancient Scandinavian: 1
Ancient Greek: 1
English: 4
Ancient Latin: 3
Old Germanic: 2
Ancient Scandinavian: 1
Ancient Greek: 1
Languages & Proficiencies
*Common spells - spells of the first stage of magical power.
Damien also has a familiar, a cynical raven by the name of Avantgarde
Damien also has a familiar, a cynical raven by the name of Avantgarde
Notes
™ & © Wizards of the Coast - D & D 5e Character Sheet v2.06, made by Tillerz - Updated: 2023-02-09
To print this sheet: Expand the spell book (if you have any entries there), then click "Print Sheet" at the top, select "Print to PDF" and format A3. Then print the resulting PDF to whichever format you need with "fit to page" selected.
Maxim Kunitsyn (Episode 1)
2 Level (300/900 XP for level-up) Russian Background Human Race / Species / Heritage Brave/Rude/Radical Alignment
Ranger
Level 2
Hit Dice: 2/2
1d10+2 Class 1
Level 2
Hit Dice: 2/2
1d10+2 Class 1
STR
8
8
-1
DEX
16
16
+3
CON
14
14
+2
INT
10
10
+0
WIS
16
16
+3
CHA
8
8
-1
22
Hit Points
Hit Points
+3
Initiative (DEX)
Initiative (DEX)
15
Armor Class (AC)
Armor Class (AC)
+2
Prof. Bonus
Prof. Bonus
30ft
Speed (walk/run/fly)
Speed (walk/run/fly)
Spellcasting ...
+5
Attack mod
WIS
Ability
+3
Abi Mod
13
Save DC
+4 | Expertise Bonus | |
+2 | Proficiency Bonus |
+1 | Strength | |
+5 | Dexterity | |
+2 | Constitution | |
+0 | Intelligence | |
+3 | Wisdom | |
-1 | Charisma |
+7 | Acrobatics | DEX | |
+3 | Animal Handling | WIS | |
+0 | Arcana | INT | |
+1 | Athletics | STR | |
-1 | Deception | CHA | |
+0 | History | INT | |
+5 | Insight | WIS | |
+3 | Intimidation | CHA | |
+0 | Investigation | INT |
+3 | Medicine | WIS | |
+0 | Nature | INT | |
+7 | Perception | WIS | |
-1 | Performance | CHA | |
-1 | Persuasion | CHA | |
+0 | Religion | INT | |
+3 | Sleight of Hand | DEX | |
+5 | Stealth | DEX | |
+5 | Survival | WIS |
Weapon / Attack | AB | Abi | Dmg | Dmg Type | |
---|---|---|---|---|---|
Modern hand crossbow | +5 | DEX | 1d6+3 | piercing | |
Stabilizer (range x2): 60/240 | |||||
Modern hand crossbow | +5 | DEX | 1d6+3 | piercing | |
Stabilizer (range x2): 60/240 |
Spell Book
Crossbow Expert (works as usual, no homebrew changes)
Favored enemy (PHB 89): Humans, Goliaths.
Natural Explorer (PHB 89): Favored terrain - forests.
Fighting style (PHB 89): Defense
Favored enemy (PHB 89): Humans, Goliaths.
Natural Explorer (PHB 89): Favored terrain - forests.
Fighting style (PHB 89): Defense
Features & Traits
Leather armor
2x Modern hand crossbow
Crossbow bolt: 10 packs, 20 bolts each.
Explorer's Pack
2x Modern hand crossbow
Crossbow bolt: 10 packs, 20 bolts each.
Explorer's Pack
Equipment Copper: 0, Silver: 0, Electrum: 0, Gold: 0, Platinum: 0 Money
Known Common* Spells: Hail of Throns, Hunter's Mark
Spellcasting
English: 4
Russian: 4
German: 3
Russian: 4
German: 3
Languages & Proficiencies
*Common spells - spells of the first stage of magical power.
Notes
™ & © Wizards of the Coast - D & D 5e Character Sheet v2.06, made by Tillerz - Updated: 2023-02-09
To print this sheet: Expand the spell book (if you have any entries there), then click "Print Sheet" at the top, select "Print to PDF" and format A3. Then print the resulting PDF to whichever format you need with "fit to page" selected.
Aiyana (Episode 1)
1 Level (0/300 XP for level-up) Native American Background Ayk Race / Species / Heritage Insightful/Cynical/Angry Alignment
Artificer
Level 1
Hit Dice: 1/1
1d8+2 Class 1
Level 1
Hit Dice: 1/1
1d8+2 Class 1
STR
10
10
+0
DEX
12
12
+1
CON
15
15
+2
INT
15
15
+2
WIS
12
12
+1
CHA
10
10
+0
10
Hit Points
Hit Points
+1
Initiative (DEX)
Initiative (DEX)
13
Armor Class (AC)
Armor Class (AC)
+2
Prof. Bonus
Prof. Bonus
Walk 25ft / Fly 50ft
Speed (walk/run/fly)
Speed (walk/run/fly)
Spellcasting ...
+4
Attack mod
INT
Ability
+2
Abi Mod
12
Save DC
+4 | Expertise Bonus | |
+2 | Proficiency Bonus |
+0 | Strength | |
+1 | Dexterity | |
+4 | Constitution | |
+4 | Intelligence | |
+1 | Wisdom | |
+0 | Charisma |
+1 | Acrobatics | DEX | |
+1 | Animal Handling | WIS | |
+4 | Arcana | INT | |
+2 | Athletics | STR | |
+2 | Deception | CHA | |
+2 | History | INT | |
+3 | Insight | WIS | |
+2 | Intimidation | CHA | |
+6 | Investigation | INT |
+3 | Medicine | WIS | |
+2 | Nature | INT | |
+1 | Perception | WIS | |
+0 | Performance | CHA | |
+2 | Persuasion | CHA | |
+6 | Religion | INT | |
+1 | Sleight of Hand | DEX | |
+1 | Stealth | DEX | |
+3 | Survival | WIS |
Weapon / Attack | AB | Abi | Dmg | Dmg Type | |
---|---|---|---|---|---|
Talons | +2 | STR | 1d4 | slashing | |
Handaxe | +2 | STR | 1d6 | slashing | |
Thrown (range 20/60) |
Spell Book
Magical Tinkering (TCE 9) - allows infuse small nonmagical items with magical properties.
Features & Traits
Alchemist's supplies
Studded Leather Armor
Handaxe x2
Rations (10 days)
Waterskin
Potion of Healing x1
Entertainer's Pack
Studded Leather Armor
Handaxe x2
Rations (10 days)
Waterskin
Potion of Healing x1
Entertainer's Pack
Equipment Copper: 0, Silver: 0, Electrum: 0, Gold: 0, Platinum: 0 Money
Known cantrips: Ray of Frost, Spare the Dying.
Known Common* spells: Catapult, Disguise Self, False Life, Identify, Purify Food and Drink, Absorb Elements, Cure Wounds, Expeditious Retreat, Feather Fall, Jump, Sanctuary, Alarm, Detect Magic, Faerie Fire, Grease, Longstrider, Snare.
Spellcasting
Known Common* spells: Catapult, Disguise Self, False Life, Identify, Purify Food and Drink, Absorb Elements, Cure Wounds, Expeditious Retreat, Feather Fall, Jump, Sanctuary, Alarm, Detect Magic, Faerie Fire, Grease, Longstrider, Snare.
Croatoan: 4
English: 4
English: 4
Languages & Proficiencies
*Common spells - spells of the first stage of magical power.
Notes
™ & © Wizards of the Coast - D & D 5e Character Sheet v2.06, made by Tillerz - Updated: 2023-02-09
To print this sheet: Expand the spell book (if you have any entries there), then click "Print Sheet" at the top, select "Print to PDF" and format A3. Then print the resulting PDF to whichever format you need with "fit to page" selected.
The Bureau arrives to 1429 France. Their mission: get to the castle of Chinon to find information about the mysterious brooch. We can discuss Vicissitudes of Time and Fringe Earth together now, on our new Discord!
Бюро прибывает во Францию 1429 года. Их миссия - добраться до Шинонского замка и выяснить что-нибудь про таинствкенную заколку. Теперь можно обсудить "Грань" и "Превратности Времени" с нами в нашем Дискорд канале и телеге!
Episode Guide will be available inside the hour after the premiere concludes.
Эпизод-гайд станет доступен в течение часа после окончания премьеры эпизода.
Episode 3
EPISODE 3 SUPPORTING ARTICLES
СОПРОВОДИТЕЛЬНЫЕ СТАТЬИ ЭПИЗОДА 3
Fringe History | История Грани
The Companion | Компаньон
The Familiar | Фамильяр
Inhuman Species | Вид Нелюдей
The Magi | Магичка
The Assistant | Помощник
The Injustice | Несправедливость
The Travelers | Скитальцы
Excellent! I've subscribed to The Legendarium on YouTube and will be enjoying this episode later this evening :)
Great! Then we're gonna be waiting for your review ;) I'll post the articles Monday evening (though it might be morning where you're are ;)
Wonderful episode, Teyvill. I thoroughly enjoyed it! Apologies for the delayed review. I haven't had much time to get on WA recently as other projects have kept me busy, but I watched the episode on the Saturday night it was published. It was good to Aiyana in action. What a shame the rolls didn't go in her favour. I'm loving Maxim. He had a good role to play this episode and proved he is a crack-shot with those hand crossbows. I'm enjoying learning more about the setting and like the idea of the slave magi, and I'm looking forward to the next episode to find out how someone managed to get a chainsaw! Such technology in the hands of a medieval soldier could turn the tide of a battle (as long as it didn't run out of fuel). Another excellent episode. Well put together and lots of fun for everyone. I'm no fan of porridge though! I prefer Crunchy Nut Cornflakes :) DMG
Thanks, Gaz! Sorry for the late response, I was crunching a bit to finish up captions for Episode 3 which's due to release tomorrow, and so my dayjob wouldn't suffer from it ;) Thanks for all the kind words, I'm happy you enjoy our game and our setting ;) Maxim's gonna get a bit more action the next episode, just you wait ;) I also prefer cornflakes (though I'm fine with porridge as well), but there weren't any in the Old World in XVth century, unfortunately xD