Ratfolk
Ratfolk are intelligent, semi-upright furry mammals, which can comfortably walk on all fours or stand and walk as a biped.
Choose 1:
Ratfolk (Frigranden)
Type
Humanoid (ratfolk)
Ability Score Modifier
+2 Dex, +2 Int, -2 Str
Size
small
Speed
20 Feet
Language
Ratfolk begin play speaking Common.
Ratfolk with high intelligence can choose Kenta, Chalibeth, Northern, Suvi, Draconic, Or'axun, or Or'koan.
They can learn other languages they are exposed to.
Ratfolk with high intelligence can choose Kenta, Chalibeth, Northern, Suvi, Draconic, Or'axun, or Or'koan.
They can learn other languages they are exposed to.
- +1 size bonus to AC
- Darkvision 60 feet
- +1 size bonus on attack rolls
- –1 penalty to CMB and CMD
- +4 size bonus on Stealth checks.
- +4 racial bonus on Handle Animal checks made to influence rodents
- Swarming.
Choose 1:
- Tinker
- Alternate Racial Traits: Scent
- Alternate Racial Traits: Skulk
- Alternate Racial Traits: Market Dweller
Basic Information
Genetics and Reproduction
Ratfolk have large litters and can have two litters per year. Pups are raised together by the whole community.
Dietary Needs and Habits
Omnivores who need meat, starches, and vegetables to be healthy and happy.
Additional Information
Facial characteristics
Ratfolk have a snout with whiskers and long front teeth.
Perception and Sensory Capabilities
Hearing, taste, touch, smell, sight, and uncommonly magical sense and ability.
Civilization and Culture
Beauty Ideals
Smooth fur, rounded hips, long whiskers, and agile tail.
Common Taboos
Ratfolk avoid felines, deep water, wide-open spaces, and being alone.
Origin/Ancestry
Descended from Midgeet the Lady of Shadows.
Lifespan
50 years.
Average Height
4' standing.
Average Weight
80 pounds.
Average Length
6' long including tail.
Body Tint, Colouring and Marking
Fur color ranges from silverish gray to jet black, usually with lighter coloring on face and belly. Hands and long tail have skin from beige to medium brown.
Related Organizations