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Four Messiahs [Placeholder]

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A world dominated by dragons; shaped and merged by gods of warring pantheons.   The largest continent, known by distant humans as Lluthirn [Luu-thern], is ruled by dragons. The humanoid species that once resided there have long since been wiped out in past wars [or were they...?] and now dragons are the apex predator, the intelligent creature. They've built their own great cities in their time, their monoliths, and had their falls, their wars, their losses. Their world has been shaped, in part, by the dragon gods - two pantheons of them, rotating through their own cycles of peace and war.   Now, it is the time for war. Not only the clashing of pantheons, but the clashing within. The pantheon of air and life is trapped - within their own godly realm, estranged from the mortal one, locked away by their enemy pantheon. All except one. The key to escape lies with the eighth god of their pantheon, who is hidden away within the mortal realm.   Unable to find him themselves, four of these gods were forced to choose themselves messiahs. Place their fate in the hands of a mortal, and watch from the sidelines. Four mortal dragons, destined to be enemies, each gifted their own power, each fated to find the eighth god before the other messiahs.   Who knew they'd become the best of friends?   Far to the West, on continents long forgotten by these such dragons, still populated by humanoid races, other events are stirring. A war between clans, a small issue, gives rise to a warrior who threatens the stability of the world as they know it. A small island empire steps forward, just as people began to realize the estrangement of the gods.

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