The Southern Suns Organization in Fortur | World Anvil

The Southern Suns

"The problem with being a Pirate is simple: when you plunder the finest booty the world has to offer what then? How do you keep the coin safe, when danger is the brand with which you earn your Gold Dragons? Three Pirate Lords of old saw this problem more clearly than many of their ilk, and though they hated each other verily, they hated to lose to the so-called "Civilized" Northlanders more.
  Thus it was, that Lord-Captain Thaddeus Vaen, Fleet-Commander Quint Aberfell, and Pirate Queen SylCeran Lia'Don became The Southern Suns Pirate Alliance. Their band had but one goal: To discover a new world to the south where the fleets of Corfae and Rhandeste dare not reach." -Excerpt from "The Legend of The Southern Suns: Tales of The Sunstone Isles and it's Origin" by The bard Stezik of Incendale
 
  Seen as three of the most illusive heads of state, or the three Barons of the most powerful criminal organizations in Fortur, The Southern Suns have ruled The Sunstone Isles without major contest for a century.

Structure

A Triumvirate that claims no hierarchy but is widely seen to have one. At founding it was to be that The Three Suns of The Sunstone Isles would decided all together, but as time wore on and titles evolved and cities built and pillaged to be rebuilt, a clear hierarchy came into mind of the common Sunstone Resident.    The First Sun The Ageless Lord-Captain Thaddeus Vein, is widely seen as the most important of The Suns, followed then by The Second Sun of the Aberfell Family, and lastly The Pirate Queen Lia'Don.

Coin for me, fun for you, the world for us!

Founding Date
842 P.F.
Type
Geopolitical, Lordship
Alternative Names
The Suns, The Southern Pirate Lords, The Sunlords, The Lords of Summer
Controlled Territories