The King's Coin
Located near the Copper District in the Southern Ward, The King’s Coin is a discrete inn and tavern where folks who would like to stay out of the public eye meet for nefarious purposes. Down a nondescript alley is a set of stairs that lead to a weathered blue door. Iron banding runs from its base to top, leaving a small square for the lookout portal. This door is magical, with several runic protections. It cannot be forced open by physical means, and anyone who tries to open it using magic will be jolted by lightning. A doorman will sit just inside the door on busy nights to let in new customers, but in the event there is no doorman, the door will close by itself after visitors have passed through the doorway.
Down the stairs and into the tavern, the first thing visitors notice is the large stone fireplace on the far side of the hall, carved to look like a demon’s face with its mouth open wide. A fat ruby glows in one eye, while the other eye socket remains empty. Rumor has it that powerful magic holds this jewel in place. Many have tried in the past and attempts still occur when those new to the tavern accept a fool’s wager. Its gaping maw is large enough for a dwarf to walk into without grazing a hair against the top lip. Oddly, there is never a large fire roaring within, just enough to startle and mystify the viewer.
The center of the room has a few round tables, each surrounded with chairs and illuminated with green glowing magic orb lamps. To either side, several booths are built into the walls that can seat several orc-sized creatures, each equipped with a thick curtain that can be drawn for privacy. These curtains are imbued with a spells of silence, preventing curious ears from discovering the devious plots hidden behind them.
At the bar, more glowing green orbs in sconces light the bottle cabinets. A large portrait of the “King” (the bar’s former owner) rests high on the wall, keeping watch over the patrons.
Type
Pub / Tavern / Restaurant
Comments