Miscellaneous Items in Forever Fallout
There are some items which do not fall into any other categories.
An EMF meter is a scientific instrument made for measuring electromagnetic fields (abbreviated as EMF.) The action of the meter is essentially the same as a radio antenna, but with quite different detection characteristics and sensitivity.
Many places in the Wasteland offer hair styling services. These allow the player to re-roll 1d20 out of their dice pool in any and all Charisma Tests for the Scene in which they receive the hair styling, plus the next three Scenes. After that, the effect ends and any hairpiece is rendered un-styled and useless.
A twenty-pound ball of depleted uranium on the end of a Mister Handy arm provides a hefty amount of armour-shattering impact. A Cudgel Arm gains all melee attack benefits from either Serrated Plate, Noxious Plate, Toxic Plate, Actuated Frame or Hydraulic Frame.
A series of springs and electric motors allow this cylinder to rapidly compress the local atmosphere and release it, launching whatever is in the tube at high speed.
A heavy-duty model of the standard Mister Handy pincer arm, fitted with higher quality parts and more powerful workings. The arm can lift objects weighing up to 60 pounds and strikes with more damage than a standard pincer. A Power Pincer Arm gains all melee attack benefits from either Serrated Plate, Noxious Plate, Toxic Plate, Actuated Frame or Hydraulic Frame.
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Currency Exchange
From: Base_Currency | To: Exchange_Currency | Rate (Multiply by) |
Caps | Capitol Credits | 8 |
Caps | Commonwealth Silver | 4 |
Caps | Dixie Dollars | 1/2 0.5 |
Caps | Legion Denarii | 2 |
Caps | NCR Dollars | 1/3 0.333 |
Caps | Rustlands Dollars | 2 |
Capitol Credits | Caps | 1/8 0.125 |
Capitol Credits | Commonwealth Silver | 1/2 0.5 |
Capitol Credits | Dixie Dollars | 1/16 0.0625 |
Capitol Credits | Legion Denarii | 1/4 0.25 |
Capitol Credits | NCR Dollars | 1/24 0.04167 |
Capitol Credits | Rustlands Dollars | 1/4 0.25 |
Commonwealth Silver | Caps | 1/4 0.25 |
Commonwealth Silver | Capitol Credits | 2 |
Commonwealth Silver | Dixie Dollars | 1/8 0.125 |
Commonwealth Silver | Legion Denarii | 1/2 0.5 |
Commonwealth Silver | NCR Dollars | 1/12 0.0833 |
Commonwealth Silver | Rustlands Dollars | 1/2 0.5 |
Dixie Dollars | Caps | 2 |
Dixie Dollars | Capitol Credits | 16 |
Dixie Dollars | Commonwealth Silver | 8 |
Dixie Dollars | Legion Denarii | 4 |
Dixie Dollars | NCR Dollars | 2/3 0.667 |
Dixie Dollars | Rustlands Dollars | 4 |
Legion Denarii | Caps | 1/2 0.5 |
Legion Denarii | Capitol Credits | 4 |
Legion Denarii | Commonwealth Silver | 2 |
Legion Denarii | Dixie Dollars | 1/4 0.25 |
Legion Denarii | NCR Dollars | 1/6 0.167 |
Legion Denarii | Rustlands Dollars | 1 |
NCR Dollars | Caps | 3 |
NCR Dollars | Capitol Credits | 24 |
NCR Dollars | Commonwealth Silver | 12 |
NCR Dollars | Dixie Dollars | 3/2 1.5 |
NCR Dollars | Legion Denarii | 6 |
NCR Dollars | Rustlands Dollars | 6 |
Rustlands Dollars | Caps | 1/2 0.5 |
Rustlands Dollars | Capitol Credits | 4 |
Rustlands Dollars | Commonwealth Silver | 2 |
Rustlands Dollars | Dixie Dollars | 1/4 0.25 |
Rustlands Dollars | Legion Denarii | 1 |
Rustlands Dollars | NCR Dollars | 1/6 0.1667 |
Tools and Utility Items
Item | Effects | Wt | Cost | Rar -ity |
---|---|---|---|---|
AtomiLion Hide | a prestigious animal skin | 5 | 100 | 5 |
Arsenic | after 30 minutes, 8 CD Poison Damage, then 6 CD Poison Damage every hour for the next 24 hours | 1 | 150 | 3 |
Blade Poison | adds Poison Damage Effect to next attack, single use | <1 | 65 | 4 |
Compass | Re-roll 1d20 on Navigation Tests | <1 | 100 | 2 |
Detailed Paper Map | Re-roll 1d20 on Navigation Tests | <1 | 75 | 2 |
EMF Meter | Allows an INT+Science Test to investigate local EMF | 1 | 325 | 3 |
GPS Unit | Re-roll 1d20 on Navigation Tests | <1 | 300 | 4 |
Haircut/Hairpiece | re-roll 1d0 on all CHA Tests for the next 3 Scenes | - | 15 | 0 |
Ius Commercii | a medallion signifying permission to trade within Caesar's Legion | <1 | 10 | 3 |
Pip-Boy Compass | Allows an INT+Science Test to investigate local EMF | - | - | - |
Pip-Boy Satellite Uplink | Allows an INT+Science Test to investigate local EMF | - | - | - |
Programming Spike | reduces the Difficulty of one hacking Test by 1, single use | 1 | 50 | 4 |
Scrubber Flask | purifies dirty water, 20 minutes to purify, 100 charges | 1 | 200 | 5 |
Tattoo | acts as a Trinket | - | 15 | 1 |
Vault 44 LobotoJoy Implant | causes recipient to die of joy,
INT + Medicine Difficulty 4 to install |
1 | 8 | 5 |
EMF Meter
An EMF meter is a scientific instrument made for measuring electromagnetic fields (abbreviated as EMF.) The action of the meter is essentially the same as a radio antenna, but with quite different detection characteristics and sensitivity.
Haircut/Hairpiece
Many places in the Wasteland offer hair styling services. These allow the player to re-roll 1d20 out of their dice pool in any and all Charisma Tests for the Scene in which they receive the hair styling, plus the next three Scenes. After that, the effect ends and any hairpiece is rendered un-styled and useless.
Robot Modules
Mod | Effects | Wt | Cost | Rarity | Perks |
---|---|---|---|---|---|
Mr Handy Arm, 10mm Auto Pistol | Dmg 3, Burst, Fire Rate 4, Range C, Close Quarters, Inaccurate, Reliable | - | 130 | 1 | Robotics Expert, Gun Nut 1 |
Mr Handy Arm, Buzzsaw | Dmg 3 Phys, Piercing 1 | - | 75 | 1 | Robotics Expert 1 |
Mr Handy Arm, Cudgel | Melee Dmg 5 Phys, Shattering | -20 | 120 | 3 | Robotics Expert 1, Blacksmith 1 |
Mr Handy Arm, Flamer | Flamer | - | 187 | 1 | Robotics Expert, Gun Nut 1 |
Mr Handy Arm, Laser Emitter | Laser Gun | - | 119 | 1 | Robotics Expert 1, Science! 1 |
Mr Handy Arm, Pincer | Unarmed Dmg 2 Phys, Manipulate objects up to 40lbs | - | 50 | 1 | Robotics Expert 1 |
Mr Handy Arm, Power Pincer | Unarmed Dmg 3 Phys Vicious, Manipulate objects up to 60lbs | - | 130 | 2 | Robotics Expert, Gun Nut 1 |
Mr Handy Arm, Pneumatic Launcher | +1 Range on all Thrown Explosives or Throwing Weapons | -10 | 99 | 1 | Robotics Expert 2, Science! 2 |
Mister Handy Arm, Cudgel Arm
A twenty-pound ball of depleted uranium on the end of a Mister Handy arm provides a hefty amount of armour-shattering impact. A Cudgel Arm gains all melee attack benefits from either Serrated Plate, Noxious Plate, Toxic Plate, Actuated Frame or Hydraulic Frame.
Mister Handy Arm, Pneumatic Launcher
A series of springs and electric motors allow this cylinder to rapidly compress the local atmosphere and release it, launching whatever is in the tube at high speed.
Mister Handy Arm, Power Pincer
A heavy-duty model of the standard Mister Handy pincer arm, fitted with higher quality parts and more powerful workings. The arm can lift objects weighing up to 60 pounds and strikes with more damage than a standard pincer. A Power Pincer Arm gains all melee attack benefits from either Serrated Plate, Noxious Plate, Toxic Plate, Actuated Frame or Hydraulic Frame.
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Item type
Miscellaneous
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