Amalia Briggs Character in Fleurya | World Anvil
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Amalia Briggs

Written by ToadieOdie

Guildmaster Amalia Briggs

Inventor, tinkerer, and retired adventurer, Amalia is ever eager to gain new knowledge of the world. She takes her guild duties seriously by making sure her members are properly trained for combat and whatever additional skills they may need for the jobs ahead.

Mental characteristics

Personal history

She once came across a Gem Knight during an expedition, but no one believed her until it became her consort. With this construct as her right hand man, she obtained a guild license.

Employment

  • Guildmaster of the Codex Heart
  • Engineer
Alignment
Neutral Good
Current Location
Species
Date of Birth
Aries 1
Year of Birth
1978 PA 43 Years old
Circumstances of Birth
Born on a Triple Full Moon
Birthplace
Children
Current Residence
Pronouns
she/her
Gender
Female
Height
5'6"
Weight
150lbs.
Aligned Organization
Other Affiliations
Known Languages
Ayshee, Fleuryn, Formican, Lyran, Zomeran

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Guildmaster Amalia Briggs

Played by The GM

Basic Stats

Class: Sorcerer 10, Loremaster 10 Level: 20 Race: Sapien Size: Medium Gender: Female
Age: 30 Height: 5ft. 6in. Weight: 150lbs. Hair: Dark Red Eyes: Hazel Grey
Deity: The Three Sisters Homeland: Porrenar Alignment: Neutral Good Experience Points: 2400000 Hero Points: --

Movement Stats

Movement Type: Normal
Base Speed: 30ft. Speed with Armor: --
Fly: -- Swim: --
Climb: -- Burrow: --

Languages

Ayshee, Fleuryn, Formican, Lyran, Zomeran

Other Stats

Ability Scores

Ability Ability Score Ability Modifier Temp. Adjustment Temp. Modifier
STR 11 0
DEX 13 1
CON 12 1
INT 17 3
WIS 12 1
CHR 17 3

Saving Throws

Fortitude Total Base Save Ability Modifier Magic Modifier Misc. Modifier Temp. Modifier
9
6
1
0
2
0
Reflex Total Base Save Ability Modifier Magic Modifier Misc. Modifier Temp. Modifier
11
6
1
0
4
0
Will Total Base Save Ability Modifier Magic Modifier Misc. Modifier Temp. Modifier
13
12
1
0
0
0

Money

CP SP GP PP
0 0 30 130

Hit Points

Total HP: 95 Damage Reduction: 0
Current HP: 95 Non-Lethal Damage: 0

Initiative

Total DEX Modifier Misc. Modifier
1
1
0

Armor Class

Total AC Armor Bonus Shield Bonus DEX Modifier Size Modifier Natural Armor Deflection Modifier Misc. Modifier
11
0
0
1
0
0
0
0
Touch AC Flat-Footed AC Spell Resistance
11
10
0

Base Attack Roll Stats

Base ATK Bonus Melee ATK Bonus Ranged ATK Bonus Modifiers
10
10
11
0

Combat Maneuver Stats

CMB
10
CMD
21

Weapons

WeaponDMGCriticalRangeWeightTypeSpecial
Heavy Mace1d8x2--8lbs.Blunt--

AC Items

ItemBonusTypeCheck PenaltySpell FailureWeightProperties
none0none000none

Gear, Feats, Abilities, and Spells

Inventory

ItemWeight
Belt Pouch0.5lb.
Healer's Kit1lb.
Artisan’s Tools, Masterwork5lbs.
Scroll Case with Paper0.5lbs.

Total Weight
15 lbs.

Light Load Max 76 lbs. Lift Overhead 230 lbs.
Medium Load Max 153 lbs. Lift Off Ground 460 lbs.
Heavy Load Max 230 lbs. Drag or Push 1,150 lbs.

Movement speed is modified by armor or encumbrance.

Feats and Traits

Racial Traits

Class Features and Bonus Feats
Sorcerer
Simple Weapon Proficiency
Cast any known spell without preparing it ahead of time.
Cantrips
Eschew Materials

Loremaster
Lore
Greater Lore
True Lore

Feats

Special Abilities

Breathes, Eats, and Sleeps
Dark Vision 60ft.
Destined Bloodline
Destined Bloodline Arcana
Touch of Destiny
Fated
It Was Meant To Be

Loremaster
Secrets:
  • Instant mastery 4 ranks of a skill in which the character has no ranks (Skill Chosen: Appraise)
  • Secret knowledge of avoidance: +2 bonus on Reflex saves
  • Applicable knowledge: Any one feat
  • Newfound arcana: 1 bonus 1st-level spell
  • More newfound arcana: 1 bonus 2nd-level spell

Spell Stats

Level 0 9 DC 10 Daily Spells - Bonus Spells -
Level 1 6 DC11 Daily Spells 6 Bonus Spells 1
Level 2 6 DC12 Daily Spells 6 Bonus Spells 1
Level 3 4 DC13 Daily Spells 6 Bonus Spells 1
Level 4 4 DC14 Daily Spells 6 Bonus Spells 0
Level 5 4 DC15 Daily Spells 6 Bonus Spells 0
Level 6 3 DC16 Daily Spells 6 Bonus Spells 0
Level 7 3 DC17 Daily Spells 6 Bonus Spells 0
Level 8 3 DC18 Daily Spells 6 Bonus Spells 0
Level 9 3 DC19 Daily Spells 6 Bonus Spells 0

Spell List

Level 0
  • Arcane Mark
  • Daze
  • Flare
  • Light
  • Mage Hand
  • Mending
  • Message
  • Read Magic
  • Resistance

Level 1
  • Comprehend Languages
  • Detect Secret Doors
  • Identify
  • Protection from Chaos/Evil/Good/Law
  • Shocking Grasp
  • True Strike

Destined Blodline
  • Alarm

Level 2
  • Defensive Shock
  • Locate Object
  • Make Whole
  • Masterwork Transformation
  • Protection from Arrows
  • Spider Climb

Destined Blodline
  • Blur

Level 3
  • Clairaudience/Clairvoyance
  • Heroism
  • Phantom Steed
  • Tongues

Destined Bloodline
  • Protection from Energy

Level 4
  • False Life, Greater
  • Globe of Invulnerability, Lesser
  • Secure Shelter
  • Stone Shape

Destined Blodline
  • Freedom of Movement

Level 5
  • Fabricate
  • Permanency
  • Rapid Repair
  • Soothe Construct

Level 6
  • Dispel Magic, Greater
  • Geas/Quest
  • Legend Lore

Level 7
  • Arcane Sight, Greater
  • Control Construct
  • Delayed Blast Fireball

Level 8
  • Call Construct
  • Polar Ray
  • Trap the Soul

Level 9
  • Foresight
  • Soul Bind
  • Time Stop

Skills

SkillTotal Bonus=AbilityAbility Mod.RankClass BonusMisc. ModArmor Penalty
Acrobatics 1 = DEX 1 0 0 0 0
Appraise 13 = INT 3 7 3 0 --
Bluff 6 = CHR 3 0 3 0 --
Climb 0 = STR 0 0 0 0 0
Craft: Armor 16 = INT 3 10 3 0 --
Craft: Weapons 16 = INT 3 10 3 0 --
Craft: Clockwork 18 = INT 3 10 3 2 --
Diplomacy 6 = CHR 3 0 3 0 --
Disable Device* -- -- -- -- -- -- -- --
Disguise 3 = CHR 3 0 0 0 --
Escape Artist 1 = DEX 1 0 0 0 0
Fly 4 = DEX 1 0 3 0 0
Handle Animal -- -- -- -- -- -- -- --
Heal 9 = WIS 1 5 3 0 --
Intimidate 6 = CHR 3 0 3 0 --
Knowledge (Arcana)* 26 = INT 3 15 3 5 --
Knowledge (Dungeoneering)* 11 = INT 3 3 5 --
Knowledge (Engineering)* 26 = INT 3 15 3 5 --
Knowledge (Geography)* 11 = INT 3 0 3 5 --
Knowledge (History)* 16 = INT 3 5 3 5 --
Knowledge (Local)* 11 = INT 3 3 5 --
Knowledge (Nature)* 11 = INT 3 3 5 --
Knowledge (Nobility)* 11 = INT 3 3 -- --
Knowledge (Planes)* 11 = INT 3 3 5 --
Knowledge (Religion)* 11 = INT 3 3 5 --
Linguistics* 11 = INT 3 5 3 0 --
Perception 4 = WIS 1 5 3 0 --
Perform 6 = CHR 3 0 3 0 --
Perform 6 = CHR 3 0 3 0 --
Perform 6 = CHR 3 0 3 0 --
Profession*: Engineer 19 = WIS 1 15 0 --
Profession* -- -- -- -- -- -- -- --
Ride 1 = DEX 1 0 0 0 0
Sense Motive 1 = WIS 1 0 0 0 --
Sleight of Hand* -- -- -- -- -- -- -- --
Spellcraft* 11 = INT 3 5 3 0 --
Stealth 1 = DEX 1 0 0 0 0
Survival 6 = WIS 1 5 0 0 --
Swim 0 = STR 0 0 0 0 0
Use Magic Device* 13 = CHR 3 10 0 --

* = Trained Only