Nature magic is the magic of living creatures of any variety. It includes the physical manipulation of plants and animals, as well as sapient species.
Nature magics encompass all classes of magic allowing for the manipulation of biological systems within living creatures. Nature magic can be used to promote healing, alter genetics, or even to cause harm.
Curative Magic is the backbone of the Healer's expertise, providing the magic to physically cure an individual or even to prevent illness. While it is typically used on Sapient Species it can also be applied to other animals and even certain plants.
Zokinesis is the magic of animal manipulation. This includes everything from the growth of animals to their genetics and even their health. It also includes the manipulation of effects and curatives from materials obtained from animals.
Agrokinesis is the magic of plant manipulation. This includes everything from the growth of plants to their genetics and even their health. It also includes the manipulation of effects from poisons and curatives obtained from plants.
The magical manipulation of microorganisms, biomicrokinesis includes everything from genetics to growth rate to the suppression of symptoms in an infected host. It is most commonly used in brewing beers, baking breads, and healing the sick.