Lore of Fire Prose in Fayegarde | World Anvil
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Lore of Fire

Initiate spell: Fireblast

Casting value: 7


If this spell is manifested, choose an enemy unit within 12" and roll 6 dice. For each result of a 6, that unit suffers a mortal wound and you may roll another dice. For each result of a 5 or more on these extra dice, that unit suffers another mortal wound. If a unit suffers any mortal wounds as a result of this spell, they are considered to have been hit by a weapon with the Inferno ability.


   

Fireshield

Casting value: 10


If this spell is manifested, choose a friendly unit within 6". Until your next magic phase, each unit within 1" of that unit at the end of the charge phase suffers d3 mortal wounds.


   

Ignite

Casting value: 9


If this spell is manifested, choose an enemy unit within 12" suffering from the Inferno ability. They suffer d6 mortal wounds.


   

Firefall

Casting value: 10


If this spell is manifested, choose friendly unit within 6" armed with ranged weapons. In the next shooting phase, that unit's ranged weapons gain the Inferno ability.    

Inferno:

When a unit is hit by a weapon with this trait, and at the beginning of that unit's owner's turn, roll a d6. On a 1, nothing happens. On a 2-5 that unit suffers d3 mortal wounds. On a 6, this effect ends.

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