Lore of Death Prose in Fayegarde | World Anvil
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Lore of Death

Initiate spell: Wither

Casting value: 8


If this spell is manifested, choose an enemy unit within 12". Until your next magic phase that unit must subtract 1 from it's strength.


   

Chill Soul

Casting value: 9


If this spell is manifested, choose an enemy unit within 12" and roll a dice for each model in that unit. For each result of 5 or more that unit takes a moral wound. If any mortal wounds are suffered as a result of this spell, that unit is considered to have suffered wounds caused by a weapon with the Chilling ability.


   

Mindtap

Casting value: 9


If this spell is manifested, choose an enemy unit within 12" and roll two dice. If the result rolled is higher than that unit's leadership then it suffers 3 mortal wounds.


   

Compel

Casting value: 9


If this spell is manifested, choose a friendly unit within 12". That unit must immediately attack as if in the Melee Phase, but may not move or shoot until your next magic phase.  

Chilling:

If a unit has suffered any wounds as a result of attacks made with a Chilling weapon then it must subtract 2 from it's movement characteristic in that unit's next movement phase.

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