Lore of Death
Initiate spell: Wither
Casting value: 8
If this spell is manifested, choose an enemy unit within 12". Until your next magic phase that unit must subtract 1 from it's strength.
Chill Soul
Casting value: 9
If this spell is manifested, choose an enemy unit within 12" and roll a dice for each model in that unit. For each result of 5 or more that unit takes a moral wound. If any mortal wounds are suffered as a result of this spell, that unit is considered to have suffered wounds caused by a weapon with the Chilling ability.
Mindtap
Casting value: 9
If this spell is manifested, choose an enemy unit within 12" and roll two dice. If the result rolled is higher than that unit's leadership then it suffers 3 mortal wounds.
Compel
Casting value: 9
If this spell is manifested, choose a friendly unit within 12". That unit must immediately attack as if in the Melee Phase, but may not move or shoot until your next magic phase.
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