Tyr, the Maimed God, is a deity of law and righteousness. His clergy is charged with promoting and maintaining law and order and to ensure justice is delivered in good faith for all the peoples of the realms. Tyr’s faithful must act lawfully and take up arms against evil-doers to bring them to justice to answer for their crimes. In remote areas, members of the clergy are often the sole enforcers of the law; a Tyrran may act as judge, jury, and executioner in areas where law is otherwise absent. Tyr is rather enigmatic to those outside his faith. He represents such stern justice that it is difficult to see the more subtle qualities of the god. He is a courageous father figure to his faithful and struggles continually to achieve for his followers a paradisaical state of affairs in Faerûn that he knows will never come in an imperfect world. He is terribly protective of his priesthood, and because of this, he is more likely to manifest in some form to aid them than many other powers.
Clerics of Tyr can choose from the Justice, Knowledge and Order domains.
Tenets of Faith
Reveal the truth, punish the guilty, right the wrong, and always be true and just in your actions. Uphold the law wherever you go and punish those who do wrong under the law. Keep a record of your own rulings, deeds, and decisions, for through this your errors can be corrected, your grasp on the laws of all lands will flourish, and your ability to identify lawbreakers will expand. Be vigilant in your observations and anticipations so you may detect those who plan injustices before their actions threaten law and order. Deliver vengeance to the guilty for those who cannot do it themselves.