Iron Matron/Agnes Character in Faerun Reborn | World Anvil
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Iron Matron/Agnes

"Would you care to make a deal for that....?"

Iron Matron (a.k.a. Granny Agnes)

No one knows the origin of the Iron Matron stories. The tales of the old woman who controls the area in and around what is now Lillyhall working the residents to her whim or entertainment span across generations and are told to by mothers to young children as a form of a boogey man who will come get them in the night for not cleaning up. However, the Iron Matron is much more sinister as well as much more beneficial than those stories tell.

Physical Description

Body Features

When the Iron Matron is in her natural state she a hulking creature with pale, paper-like white skin that looks as if its about to tear. Her hands are a dark black that creeps and veins up her forearms before fading. Protruding from her shoulders are large iron deposits and sharp obsidian shards that shift in size, direction, and even placement on her, reacting as a living armor.

Mental characteristics

Personal history

No one knows where the Iron Matron began or if it's even the same Iron Matron that the grandparents of the grandparents in the southern part of the Empire tell tales about. What is known about her is that she, at one point, hailed from the Feywild and found herself on the Material Plane. Gathering contacts across multiple planes she has become known as a creature who can get or provide information that one may need or, working with her close associate Vaz'gir, get whatever one may need across any plane of existence. The cost seems to vary on the deals she makes to whatever happens to suit her whim or needs at the time it is struck with a preference for favors she can call in later.   Setting herself in what is now the southern portion of The Prasus Empire she faded into the background of the collective consciousness of the locals except for those who knew to come looking for her for help.   One family, the Hardstone clan, looking to boost the economy of the town as it began to sputter made a deal with the Iron Matron. While the specifics of what was gained by the Matron are unknown, what is known is that the mine in the area began producing some of the purest iron ore known with a few veins of adamantine to be found as well making it one of the only surface mine locations to produce adamantine for use. Eventually tragedy befell the town of Lillyhall, at the time called Ashvale, where the mine stopped producing and, unprompted, the ground beneath the town opened up swallowing it. After some time had past and the town rebuilt the mine start producing, as if by magic, once more.   The Iron Matron spends her time mingling among the general populace in the form of an elderly human woman named Granny Agnes inserting herself with various members.

Personality Characteristics

Motivation

The Iron Matron is driven by two things in her life: knowledge and control.

Virtues & Personality perks

While not a good person by any definition on the Material Plane, the Iron Matron is always willing to deal. Even after being attacked, accused, or crossed many times she will forgo her own anger if an arrangement can be struck that benefits her.

Social

Contacts & Relations

The Iron Matron is an inter-planar information broker holding few, if any, close ties that can't be exploited in some way. Many will come looking for information or knowledge and she is always one to be able to find it in some way, although it's good not to ask how she got it.   The closest contact known to work with her is the enigmatic Vaz'gir. Vaz'gir, like the Iron Matron, is a procurer and deal maker, but not in information but rather any item desired across the planes. Vaz'gir and the Iron Matron always worked closely together when needed and could even be considered friendly to each other.   She has no qualms about who she trades and works with. To her the only reason to work with anyone is for her own benefit and their motivations are their own. Other contacts known to work with her: Cult of the Silent Shadow, as well as the current adventuring party.
Current Location
Children
Eyes
Human Form: Steel Grey; Hag Form: Unknown
Hair
Human Form: White and tied into a tight bun; Hag Form: Unknown
Skin Tone/Pigmentation
Human Form: Wrinkled and tan; Hag Form: Cracked and pale with dark black veining
Height
Human Form: 5' 3"; Hag Form: 9' 6"
Quotes & Catchphrases
"Would you like to make a deal....?"

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