Medium Humanoid (Tiefling) Swords Bard, Chaotic Good
Armor Class 18 (studded leather armor +1)
Hit Points 91 (14d8+28)
Saving Throws Dex +8, Cha +8
Skills Acrobatics +10, Deception +10, Persuasion +10, Sleight of Hand +10, Stealth +10
Damage Resistances fire
Senses darkvision 60 ft., passive Perception 12
Languages Common, Infernal
Proficiency Bonus +3
Challenge Rating 8 (3,900 XP)
Special Equipment. Akil wields rosanna's gift and kingsbane. He wears a cloak of protection, a set of +1 studded leather armor, and a pair of winged boots (accounted for in his statistics).
Innate Spellcasting. Akil's innate spellcasting ability is Charisma (spell save DC 15, +7 to hit with spell attacks). He can cast the following spells innately:
1/day: disguise self, invisibility
Song of Rest. Akil can perform a song while taking a short rest. Any ally who hears the song regains an extra 1d8 hit points if it spends any Hit Dice to regain hit points at the end of that rest. Akil can confer this benefit on himself as well.
Jack of All Trades. Akil can add +1 to any ability check he makes that doesn't already include his proficiency bonus.
Blade Flourish (1/turn). When Akil hits with an attack on his turn, he can use one of the following options.
Defensive Flourish. Akil rolls 1d12 and adds the amount to the damage of his attack. He also adds this amount to his AC until the start of his next turn.
Mobile Flourish. Akil rolls 1d12 and adds the amount to the damage of his attack. Additionally, Akil pushes the target 10 feet away from him. Akil can then move up to his speed.
Slashing Flourish. Akil chooses a creature within 5 feet of him. Both the original target of this attack and the new target take an additional 6 (1d12) slashing damage.
Akil is a 15th-level spellcaster. His spellcasting ability is Charisma (spell save DC 15, +7 to hit with spell attacks). He knows the following bard spells:
Cantrips (at will): mage hand
, minor illusion
, vicious mockery
1st level spells (4 slots): faerie fire
, healing word
, tasha's hideous laughter
2nd level spells (3 slots): invisibility
, mirror image
3rd level spells (3 slots): counterspell
, dispel magic
, enemies abount
, leomund's tiny hut
4th level spells (3 slots): dimension door
, greater invisibility
5th level spells (2 slots): rary's telepathic bond
, teleportation circle
6th level spells (1 slot): otto's irresistible dance
7th level seplls (1 slot): teleport
8th level spells (1 slot): feeblemind
Multiattack. Lucius makes two attacks with rosanna's gift and one attack with kingsbane.
Rosanna's Gift. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 8 (1d6+5) slashing damage. As a reaction after attacking with rosanna's gift, Lucius can move up to 10 feet without provoking opportunity attacks.
Kingsbane. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 8 (1d6+5) slashing damage.
Countercharm. Akil starts a performance that lasts until the end of his next turn. During that time, he and any friendly creatures within 30 feet have advantage on saving throws against being frightened or charmed.
Bardic Inspiration (4/day).
Akil chooses a friendly creature that can see and hear him within 30 feet of his position. In the next minute, the target can add 1d12 to one ability check, attack roll, or saving throw of its choice.