Oryxians Species in Expedition Demeter | World Anvil

Oryxians

The Orcs are the youngest of The Verdant Races. The Goblins discovered oryxian warring tribes while seeking a means to protect their unbound brood from enslavement at the hands of Brood Kings. The goblins saw great potential in the orcs, who are the most physically fit and capable of all races in the world. It took some time, but the orcs were integrated into goblin society.

Orcs range anywhere from 5' 11" to 8 feet tall. Their skin tone, like most of the verdant races, ranges from a pale yellow to a deep, dark green. Orcs bear a striking resemblance to goblins. They often possess elongated ears reminiscent of elves, but their ears grow out from the head. Their faces often feature upturned noses and tusks that grow from their lower jaw.
 

Biology

Orcs possess two biological sexes, male and female, and reproduce as one would expect. The bodies of both males and females have a muscle density higher than any other race. This muscle tissue is grown naturally, and remains even if covered in dense layers of body fat. The more gluttonous orcs often appear more obese than they actually are due to the dense muscle tissue found beneath the layers of fat.

Their bodies store this fat, but do not use it to replace their muscle, nor do their bodies have defense mechanisms for starvation. If an orc is starving, the body will break down the body fat but will not touch any muscle tissue. Orcs can starve easier than other races for this reason, starving to death in a fraction of the time it would take a human to do so.

Orcs remain monogamous for life, centering marriage around there ancestral religion. This is contradictory to their instinctive avoidance of each other. Orcs are rarely found in large communities due to this instinct. Communities rarely hold a more than a hundred orcs at a time, and before their integration with goblins, were in constant war with other tribes and each other. Married couples usually live in solitude, close enough to orc settlements to be a part of the community, but far enough away to maintain their privacy and isolation.

Growth

An orc's life cycle begins with their birth. They are born after approximately 12 months in the womb. The birth of an orc it is often difficult, as the infant already possesses dense muscle tissue but lacks the motor functions and skeletal density that allows for movement. Effectively speaking, an infant orc is the equivalent of a living rock, and spends its first several months of life just trying to get to a point where it can move it's extremities and turn its head.

At half a year old, the infant will begin to crawl and can hold things in his hand on its own without assistance. they will learn to walk before the years end. When an infant is approximately a year old they begin experimenting with words, learning the language of their parents. They spend much of their childhood absorbing as much information as they can, as well as developing control over muscle movements. Orcs reach puberty at approximately fourteen years of age and at sixteen years age they are considered adults, having fully developed physically.
 

Fun Fact: Oryxian Hyperspasms

A common Affliction among all Orcs, particularly children. Due to their incredible muscle structure, orcs often suffer from muscle spasms. These muscle spasms cause single, sudden movements completely outside of the Orcs control. These muscle spasms are usually due to muscle tension that is not relieved, and are so strong that getting hit could knock a human out cold, and in some cases it has caused such severe head trauma that it can kill.

Orcs have many cultural Traditions that center around the relieving a muscle tension, including various forms of Massage Therapy, topical oils, and ensuring bath water is near boiling. Their thick skin protects them from heat, and as such, soothing muscles requires extreme water temperature. Oftentimes, orc settlements are found near Hot Springs for this reason.

Origins

Like most of the other sentient races, Orcs know how their species began and this origin fuels their culture, particularly their religion. The Oryxians rose from the blood soaked earth of battlefields both old and new some time after the fall of the Alfen empires.

They wandered the world, lost and alone until meeting one another. They became overwhelmed with excitement and joy, which drove them to slaughter one another, with fists alone. As they matured, the survivors of these confrontations learned that strength is better in numbers.

This led to the Oryxian tribes that exist today. Orcs have very little in the way of history as it always seems that the closer they get to progressing, the more likely a war will spark and consume the most progressive communities. This is a theme that is common among the verdent races.

Gender differences and roles

There are a few distinct differences between the biological sexes. Male tusks grow throughout their life, and act as a method used to attract the opposite sex. Female tusks are often smaller and stop growing at a fixed point. A female who loses a tusk will never be able to regrow it.

Females also tend to retain body fat easier than males, a trait that is common among many races. Orc females retain far more, however, due to the fact that their bodies will not break down muscle, even if the child in the womb requires sustenance. The way in which the female carries this weight is a key trait in attracting a member of the opposite sex carrying the weight along the upper torso and the hips is considered desirable by males.

Females are also capable of much more strenuous tasks as females produce a hormone that inhibits their ability to feel pain, like a naturally occurring aspirin or opiate. Female Orcs can continue fighting long after anyone else would be dead. They are often the most ferocious on the battlefield, another method of attracting a potential mate.
   

 

The Roots

Their origin has helped develop a unique culture centered around honoring one's ancestors, cultivating one's legacy, and returning to the roots. The Roots are the fundamental basis for Oryxian theology.

Orcs believe in a metaphysical network of roots that exist deep in the earth. It is believed that when an orc dies they need to be buried so that their souls may be absorbed by The Roots, and find its way to paradise. It is also believed that by honoring your ancestors who have been absorbed by The Roots, you can be granted gifts and power by your ancestors.

Fun fact: On Orcs and Ogres

Ogres are an Oryxian ethnicity. The difference between an orc and an ogre lies entirely with their physiology. Ogres are taller, ranging about 10 to 12 feet in height. They possess significantly more muscle and fat, and live in complete isolation until they breed. Ogres are not intelligent or sentient. They are not even capable of speech. Their origins are a mystery. They are often tamed and used in warfare by the verdant races.
These beliefs are not unfounded. Orcs have called upon their ancestors and were heard, but it is curious to many scholars why the Orcs never caught the attention of a single divine being. They have no gods nor do they have fealty to a domain. Instead they choose to center their faith on the great deeds of those who came before. The scholars believe that the Orcs are interconnected in some way that allows them to commune, even across death. This would mean that the Orcs not only created their own religion but made that religion factual because of this connection. The roots did not exist before the Orcs came.


Cover image: by neneza

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