Trusten
A village of farmers and the birthplace of the god Trus.
Demographics
75% of all people are humans, 20% halflings, 5% dwarf. Most humans are wealthier than the rest of the races. Most people are poor but some are modest. Almost all people are farmers.
Government
Feudalism. The knight is Sir Squieresen, he is aided by Swarm of Luck.
Defences
At the southest point of the big road there is a watchtower, the same is at the northern point. There is a moat that protects Knights Luck. In Knights Luck there is a guards barrack.
Industry & Trade
Most people are farmers
Infrastructure
A big road runs from the north with branche like roads with six on each side, this place is called Farmers Luck. The road turns into a bridge and runs over a moat, and when the bridge ends the road turns up into a circle and intersects with itself, it continues through too the north, this place is called Knights Luck. They have 10 farms in Trusten. 2 watermills are in this city.
Assets
Livas Store of Staying Alive, sells adventuring gear. Mock’s Blacksmith Services, sells weapons and armor. The Sneaking Tailorer, sells food and has poor and modest rooms for sale. Saima’s, sells food and poor rooms.
Guilds and Factions
Swarm of Luck, a factions of priests and clerics of Trus, god of tamed nature. They value people who conquer nature, lawful evil.
History
750(ADC) Clerics settle a town here after they found out that Trus was born here when it was just a hut.
They build a bridge over a treacherous river making it easier to travel, this causes a major road to be build here.
Geography
There is a river where you can get freshwater. Other than that this hamlet is build on a plain.
Natural Resources
Fertile land, water power.
Type
Hamlet
Population
1500
Inhabitant Demonym
Swarmies
Owner/Ruler
Owning Organization
Remove these ads. Join the Worldbuilders Guild
Comments