BUILD YOUR OWN WORLD Like what you see? Become the Master of your own Universe!

Remove these ads. Join the Worldbuilders Guild

Aurora Mazer

The Outlaw's Leader Aurora Mazer

The leader of the Outlaw Squad

Physical Description

General Physical Condition

Very strong and healthy. She's in peak physical condition.

Body Features

A tattoo of a snake on her left arm.

Mental characteristics

Personal history

Aurora grew up in Midnight city with two working parents. Since her parents were rarely around, she was left to fend for herself, and learned to survive in one of the harsher parts of the city. For a while, she was the nerdy type, and constantly got picked on by the people in her school. Then she joined a martial arts class and at the same time, learned the art of manipulation. She was skilled at both - especially martial arts, due to her previous time spent learning ballet - and used them to her advantage. Eventually, she began to learn strategy as well, and caught the eye of the Midnight Corps. They recruited her at the age of 16, and she's trained with them ever since.


She's the leader of the Outlaw Squad within the Midnight Corps.

Mental Trauma

She spent a lot of time hopping between various squads because no one wanted her around, for fear she'd outshine them. She got used to being used for her knowledge and strategic abilities while having the people who used her later push her aside and act like her ideas had been their own. Guys would try to date her just to use her, and ditch her once she found out, until she eventually gave up on ever being a part of something or being cared about for who she is and not what she can do.

Intellectual Characteristics

Aurora is a strategist and a leader. She tends to think things through carefully before acting and avoids as much unnecessary conflict as possible. She's calm under pressure, and adjusts her plans in stride. If the others in the squad are arguing, she's learned how to shut them up. If she needs to, she has no objections to manipulating people. She hates losing, but also knows how to learn from her losses to win next time. She's extremely loyal to her friends and would never leave a man behind.

Morality & Philosophy

She's a very good aligned person. She hates to see people being used or mistreated or hurt by others, and tries to help people when she can.

Personality Characteristics


Now that she's a leader of a squad, her biggest motivation in that role is to prove to herself and others that she can take on that role and do well in it. Besides that, she greatly wants to do things that will make her parents proud of her, if they ever notice her.

Savvies & Ineptitudes

She's very good at strategy, manipulation, and martial arts, but not great at shooting. She also tends to overthink things constantly.

Likes & Dislikes

She's terrified of small spaces (after having been once accidentally locked in a pantry for an entire day, which has given her a phobia). She does very much enjoy the outdoors, in contrast, perhaps because it is very open. She's also more of a night owl.

Vices & Personality flaws

Her insecurities tend to overpower logic sometimes, and she'll begin to believe things about herself that aren't true. She's also the kind of person who will correct another in charge without thinking at times, which caused her a lot of issues in other squads where she wasn't in charge.


Very clean. She hates to feel dirty or unclean, and always makes sure to keep herself neat and clean.


Family Ties

Both of her parents are still alive, as well as her grandparents on her dad's side. She visits her grandparents when she can, but hasn't seen them properly since she was recruited.
Presented Sex
Bright Green
Long, dark brown, and wavy
Skin Tone/Pigmentation

Remove these ads. Join the Worldbuilders Guild


Please Login in order to comment!