The Tiers of of Emotional and Intellectual Being
The Parisan are a shining example of tradition and solidarity in a universe of constant change and adaptation. These Sazashi hold firm to the idea that a solid defense can trump any offense. They are honor-bound to their heritage and knightly.
The Ireheart are a race designed for the brutality of modern age combat. They were the first synthetically made human kind, after the natural creation of the Bleakheart opened humanities eyes to the possibility and need. Their bodies brim with strength.
A Character's Backstory is the result of their Sophont, Provenance, Banner, and Mantle. A Player creates their Character's Backstory during creation.
Your Sophont represents the unique features of your physiology. It confers your starting Attributes and, typically, a starting ability or two.
The Sophont are the major species of Ethnis recognized to have sufficient self-awareness and command of the Meta.
The Gearheart are a forced evolution of humanity designed to survive the dangers of space and colonization, specifically sub-optimal gravity, radiation, and stress.
The Nasyk are the survivors of the Sazashi. They thrive where every other race flourishes and boast fantastic coordination and marksmanship.
The Aen are an intelligent race of Sazashi who wield superb minds. They were designed to improve, and they constantly strive to do just that.
A term which describes the different types of Sophont sub-species within Ethnis, distinct from the concept of race in that it is purely physiological and avoids ties of species to culture.
A species of horned, graceful Sophont with expressive eyes and an ancient, storied culture. They are very skilled with the Meta
The Living Doll
A Scientist of Sophonce
Needle the Inquisitor, Eater of Liars. The bon vivant of violence.
“It is my duty to be the reflection of the wonder of the world”