Mantras are phrases which reflect a character's beliefs. They weave together to form a portrait of the characters morality and personality. In the RPGs, Mantras are fulfilled and invoked to trigger certain Abilities.
Affectations of Grace are the ethereal markers which appear around Monoliths, distinguishing them from their peers. Affectations take many forms, and correlate to the Monolith's identity.
An Affinity Gravity Blade with a chrome-white blade and a golden handle. It is married to the Undaunted ruler Akshaya, and is named for its ability to detect and kill Monoliths.
Ethnis has many stories within it. Some are short, some are long; some funny, some sad. If you would like to experience them, this is the place to begin.
A Sensate experience, a dangerous gamble, a spider's nest, a final rest; a shared experience of tapping into someone being devoured pleasurably by a spider.
Gravity blades are ValuSelu Pact specialty weapons which can trigger localized fluctuations in gravity. They require immense power to maintain, and are entrusted only to veteran Monoliths in the military.
Controllable extensions of the Soul which Humans alone can create and control.
An experience-enhancing drug which heightens the intensity of the consumers senses, often making them more aware of the less traditional senses such as time, proprioception, equilibrioception, and magnetoception.
A Sazashi-exclusive Tribe within the Church of the Somnolent, derived from Dreamers, which is characterized by its denial of common Sazashi customs in favor of accepting a Dreamer-oriented lifestyle.
A critical power generation technology for smaller or more isolated worlds.
An audient-class drug which triggers various mental states using stimuli cues such as music, smells, and so-forth. Can be used to treat or cause physiological conditions.
The practice of etching your bones with metals and minerals to increase your capacity for meta and hide enchantments within yourself.