Virtual Intelligence of Sophilect Capacity
Example tasks of Engines include organizing battle strategies and ship formations in galactic, naval, airborne, and terrestrial warfare and managing the economic resources of a city, country, faction, banner, colony, or planet.
The limitation of an Engine is the amount of computational power and input they're given. Some Engines, such as the Neon Triad of Anthem, Foster, and Warden, have cities worth of hardware spread across the stars and linked by ansibel to give them a staggering amount of raw power.
Within days of us activating her in secret, Anthem compiled herself into a cohesive consciousness and began to absorb volumes of information. She developed as only an Infomorph could: with all the processing power provided to her but with a child's naivete. She chewed through raw data by the petabyte, building a framework of opinions and biases, then sweeping them away in the face of new knowledge until all that was left was the distilled definite and the heuristics of bias it took to get there.
"I, Anthem." Her first words, a reference she'd made all on her own. It was printed to a screen one moment, then spoken in static, and finally sung for us all to hear.
Genetics and Reproduction
Perception and Sensory Capabilities
Civilization and Culture
Engines are named according to their utility and Banner. Typically they have single-word names.
Tech InfoInventor(s) Mk.1
- Jento Getta Tor Sai
- Sathu Eshir'r Tor Naru
- Osborne Jadey
- Lincoln Smith-Weiss
- Nulo Oschei
Access Ubiquitous, anyone within the sphere of an Engine can communicate with it.
Complexity Pivotal, even the people who invented it still are learning about its capabilities.
Utility High, a single Engine can maintain a planet on its own.