Gour in Eslia | World Anvil
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Gour

An ancient forest covers most of Gour, some say a place where spirits roam free, others say unnatural beast's inhabit this forest, you know every rumor to be true, but you learned to live with it, you hide on a full moon and keep out of the forest on an eclipse, life is not easy in Gour but it's your land and you will fight for it.
You gain +1 Strength or dexterity.    

Demographics:

  Most common races: Humans, elves, gnomes, halflings, firbolgs, dryads, satyrs, shifters, skinwalkers and vampirefolk.   Religion: Lemdall, shabeki and all major evil deities.   Approximate measurements: 1700*1000   Population: 3.5 million   Government: Gour is ruled by small councils from each of its regions, and a higher council that meets twice each year with representatives from each region except The Frozen Steppe. Government is loose in Gour and not much law enforcement is made.   Tech level: pre-renaissance.

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