Orcs are tall and muscular humanoids who stand well over 6 feet and a broad 200 to 280 pounds. Their skin usually takes on an earthy tone or shades of gray, with broad jaws, and prominent lower canine teeth. These two lower canine teeth are referred to as tusks and can grow quite large. Ironically, female tusks are typically larger than males. Orc males and females never cut their long dark hair, as it is a desirable trait when finding potential mates. They use string and other simple accessories to keep their hair from their face when in battle. Most orcs live in cooler regions of the world due to a naturally high body temperature. While this speaks to a legendary endurance, it also contributes to a lower life expectancy for the race. To fight off the heat, many orcs cover themselves in mud and is where the Human insult "pig-men" is derived.
Civilization and Culture
Most Orc names derive from some complex spiritual meaning or hidden family significance. Family names don't exist, resulting in orcs choosing names related to a great deed of honor.
Male Names: Brug, Dorn, Feng, Grumbar, Lubash, Rendar, Tarak
Female Names: Augh, Dragga, Ekk, Gynk, Murook, Ubada, Zuri
Honor Names: Broken Tooth, Elf Killer, High Guard, Iron Tusk, Long Runner, Shattered Axe
Culture and Cultural Heritage
Among Orcs, any adult who can’t contribute to the clan is expelled. A lone Orc has little chance of Survival, especially an older or weaker one. Orcs have little pity for adults who can’t take care of themselves, though a sick or injured individual is treated, as a result of the Orc concept of fair play. A permanently injured Orc is still expected to pull his or her weight in the tribe. Typically, such an Orc dies attempting to keep up, or the Orc slips away in the night to seek the cold will of fate. An Orc would much rather die in battle, at the peak of Strength and skill, than endure the slow decay of old age. Few have ever met an elderly Orc, and even those Orcs who have left their people, grapple with the urge to give up their lives as their physical skill decays.
Orc TraitsYour Orc character has a variety of natural abilities common with your ancestry. You will also pick one of the available sub races below. Orc 5E Racial Traits
DarkvisionYou can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.
MenacingYou gain proficiency in the Intimidation skill.
Relentless EnduranceWhen you are reduced to 0 hit points but not killed outright, you can drop to 1 hit point instead. You can’t use this feature again until you finish a long rest.
Languages. Common, Orc
Sub RacesOrc are divided into three main subraces: Honor Bound, Ogre Blood, and Mystic. Choose one of the subraces presented below.
Honor Bound 5E Racial Traits
Furious AssaultWhen you move on your turn in combat, you can double your speed until the end of the turn. Once you use this trait, you can't use it again until you move 0 feet on one of your turns.
SurvivorYou have proficiency in one of the following skills of your choice: Animal Handling, Nature, or Survival.
Ogre Blood 5E Racial Traits
Display of StrengthYou can use your Strength modifier instead of your Charisma modifier for all Intimidation checks.
Powerful BuildYou count as one size larger when determining your carrying capacity and the weight you can push, drag, or lift.
Mystic 5E Racial Traits
Ancestral AidYou can cast the augury spell, requiring no material components, once per long rest. Wisdom is your spell casting ability for this spell.
Elemental AffinityYou gain proficiency in the Arcana Skill.